Update to Gambit (Classic) Character Update (7/18/18)

This is why I still won’t spend money. They can’t even agree how broken he is so continue to try and half-attempt this. Break him once and for all already. Good grief.

@Brigby can you try and get us some insight into the devs reasoning for still not removing the red/purple restriction on teammate abilities? Do they think he’d be overpowered again with that or just not like ap generaters or what?

For real, it’s not worth trying to appease the people who were angry about the initial nerf announcement. You’ve got their money already, and they’re going to cry bloody murder about any change you make to any character or game mechanic. (Such a slap in the face!!!) Stick to your guns and do what you think is right.

They are. They listened to everyone that agreed Gambit needed fixing but that the previous fix went too far.

So you’re totally cool with this nerf? In 2 minutes there’ll be 100 angry Gambit users showing up here to complain that this still goes too far. They’re already asking for the removal of ally power lockout.

No change to that, he’ll still be getting a health boost.

There’s no way to please the autoplay people. He’s not meta anymore, but he’s quite decent and holds his own, that what we all wanted.

Can’t wait to climb with roster diversity like I used to in 4* land.

As many people have said, remove the restriction on black. I thought they were trying to increase diversity…this limits options

So every 2 turns he will gen 6 ap passively and when he fires red creates 3 (!!) charges which now makes him even more powerful and hugely increases the likelihood that you’re gonna take a full blast at some point. And he’s getting a health boost. Once again, you have missed the point and it will still be a never ending parade of gambit in pvp.

//Removed Insult -Brigby

Thank you for this revision and the effort to listen to feedback prior to having the changes go live.

If we ever have a ‘dud’ new character launch it would be fantastic if they could undergo a timely buff like this one in order to keep people interested. Take 5* wasp for example, early testers universally agree she is flat out the worst 5* in the game right now. Run with their feedback and buff her next season while she’s still in latest legends.

As for the Gambit changes…

Red is an interesting change and we’ll need to see it play out. On paper its a pure support skill now rather than a damage dealer. I’m definitely MUCH happier with this take on it than the prior 10 cost overkill version. I’m thinking the damage is so low here our default build will be 3 red save for maybe a 4/4/5 build when paired with Black Bolt.

Glad you didn’t modify the purple as that seems extremely well rebalanced to begin with.

The change to black is welcome and could really make or break the characters viability. I have hope that this make him viable with characters other than Bolt and Surfer which is a good thing IMO. People invested a lot into Gambit and nerfing him to the ground is not the best way to treat people.

Looking forward to getting some hands on with this new version.

Thanks again for responding to our feedback!

Seems just about right. Maybe consider banning gamergate types that try to get people fired.

So, when should we expect the update to the update to the nerf? Another 9 months or so? Until then we can all continue to enjoy Gambit Puzzle Quest.

Round and round and round we go.

Glad you guys listen so much to feedback.
Can you start listening to the “Banner needs a buff” feedback that was there from day one, now?

Or maybe when there’s feedback that a character is clearly broken upon release, react immediately instead of first buffing, then doing nothing for 7 months?

With the change to black, is it possible to do the same for Scarlet Witch? =)

Yeah, we dont need that restriction anymore

I always enjoy reading information posts that refer to amendments to previous information posts without actually linking or quoting previous information posts. As always great communication.

What Okoye bug?

Red and purple generation is so slow and unreliable for him, it wont break anything now. There are better powers generating desired AP.

His passive still generate 3 red and 3 Pink every other turn for free! Of course you can match the repeater but the core problem of Gambit was always his passive. So basically you guys want him to charge Pink/Red for other character passively… You might as well watch MPQ videos on youtube instead of playing the game if you want lazy wins.

I’d say best is to totally delete his passive and make an active black a la Phoenix/kamala pink power.

Thank you for pulling back the nerds on Gambit. With these changes if players only have Gambit in the 5* tier they will still be able to use him. As others have posted above with the 2 turn repeater tile I think the restriction on his partners could have been removed. The big reason why is it would allow for Gambit it be built differently for differt players. You could run Gambit 5,3,5 and bring a better red or 3,5,5 if you use someone who produces charge tiles.
Mad it is I think having someone to fortify Gambits repeater tile will be huge as they can be matched away and Gambit will no longer be meta. He will be usable which I appreciate.