First let me start off by saying I love this game and am quite grateful for the repeated updates to improve various aspects of it. With that in mind I have a few ideas in mind to help address some of my particular points of frustration with it. My apologies in advance if (when) I am repeating ideas that have already been introduced in this forum.
REWARDS / LOOT
- Whenever you win a mythic or rare for a strong event finish, try to ensure that you reward the player with a card they do not already own. It’s extremely frustrating when you grind away at an event for the rewards and you get a duplicate rare considering that your pack(s) isn’t guaranteed to give you any rares.
- Have the duplicate trade-in for mythics be Mana Crystals instead of Runes. Getting mythics is understandably difficult, so when you get a duplicate you know you’ll be waiting a long while before you get a chance at a new one. Settling for Runes in such a situation is, well…
GAMEPLAY UI
- Put an arrow indicator on on-board activation gems much like the arrows already in place for supports.
- Access to look at the graveyard, so (for example) you can see which spell you are going to fetch with Jace’s 2nd ability.
DECK BUILDING / SEARCH
- Put a # indicator on Support cards to show how many tokens they come into play with.
- Introduce the ability to filter for “Non-Mastered” (and “any”) cards, since now people are constantly swapping in new cards they want to master to improve their CM ranking.
- Ability to Filter-search for keywords inside of cards (like “Ally” or “Delirium”), as it would be extremely useful for finding cards to complete various secondary challenges.
- The ability to save multiple decklists for each Planeswalker, allowing you to far more quickly swap out lists to compete for secondary challenges (the “Play X Supports” one comes to mind).
Thanks for reading!