Marvel Puzzle Quest Walkthrough
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There are plenty of character guides and setup and levelling guides around in the forum, and guides on different events and formats. This tries to bring a lot of it together as a simple set of instructions and guidelines. I’m more concerned with optimal teams than with individual character comparisons. If you find success with characters not recommended here, that’s great. The purpose of the game is not to get fully kitted out 5 stars, it is to have fun.
When you see a number in brackets like this [1] it means there is more information available in the following post referring to that number. This convention allows me to maintain a readable narrative without digressing in the main post while providing context and useful information in the footnotes.
Starting out
You’ve started the game and you’ve played through whatever tutorial currently exists. The tutorial has changed a number of times so I’m not going to cover it. You should have entered the world with a shiny 1* Iron Man[2]. He should be 1/0/0[4].
To start with we’re going to go to the prologue missions. You should only have the initial set of missions available to you, as you need to complete all the missions in one set before you unlock the next.
Clicking on an individual mission will show the available rewards. Once you have selected a particular mission your opponents are displayed and the available rewards will be shown cycling, including the awards that have been acquired[5]. We’re particularly interested in rewards that either award covers specifically or recruit tokens.[6] But to get to those we’re going to have to get through some missions that don’t have the rewards we are after.
The first mission has three level 1 Goons.[7]. Their abilities create countdown tiles of green or purple[9], so if possible you should look to match red, yellow or blue tiles. You’re going to get better damage out of them because they are your Iron Man’s dominant colours, and you are also going to have more opportunity to match away any green or purple countdown tiles that do appear.
As you progress through the missions you will win Hero Points as some of the rewards. Hero Points, or HP as they are generally referred to, can be used to buy token packs, Health Packs or roster slots. For now the only thing worth buying is roster slots.
You start with four free roster slots, which should let you collect the characters mentioned later. Your first roster slot will cost you 25 HP, the next 50HP and so on. Roster slot costs max out at 1000HP each. While you start with enough roster slots for this pat of teh game, you’re going to want 4 or 5 more to collect the characters that will allow you to advance.
You’re also going to be accumulating ISO-8 for levelling your heroes. That’s the best use for it, and eventually it will become the bane of your existence as you can never seem to scrape together enough. But starting out you may actually lack covers and your character max levels will be so low that you can’t spend your ISO. Personally I recommend buying standard tokens when you hit that wall, as one or two extra covers and the associated levels will help you push through the prologue.
The team
At this tier the characters you want to collect are Iron Man, Black Widow, Storm and Juggernaught. You will get Hawkeye covers from the prologue, and his abilities can be handy for dealing with goons, but that roster slot will quickly go to another character. That doesn’t mean you can’t or shouldn’t use Hawkeye, just don’t get attached to him unless you are buying slots with real money.
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Iron Man is well balanced with three damage colour abilities.
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Black Widow brings a high quality stun which is particularly useful when going up against a single powerful enemy. Some of the later prologue missions will have you taking on a single opponent who level may be higher than yours. That 5 turn stun is a gamechanger. It will also come in handy when you head into PvP with one boosted enemy accompanied by cannon fodder. Her purple is good, but if you put max covers into it it become too slow and expensive to ever use.
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Juggernaught’s red hurts him, which is bad from a health pack point of view, but if your opponent has enough resources, or a countdown about to expire that would do more damage, then let fly. His green is a very cheap board shake.[/color][11] He’s also particularly useful in one of the DDQ missions, which are discussed more in The Tier 3 section.[/*]
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Storm is the first character after Iron Man that the game will reward you with a significant number of covers for. She compliments Iron Man well as their only overlapping colour is yellow. This means you will get better match damage on more colours, but also that you have abilities that make use of any green or black AP you collect.
Her yellow and green abilities shake the board, so when fighting goons you should wait until there are countdown tiles you cannot deal with before using those abilities. By significantly rearranging the board they can destroy the tile that was bothering you, or line it up so you can match it yourself.
[/list]Beyond those you should also be looking to collect any covers you find for OBW, Wolverine, Storm, Thor, Daken and Magneto in the 2 star tier.
Beyond the Prologue
Outside of the prologue you have two other tabs, Story and Versus. These are most commonly referred to as PvE and PvP, which are abbreviations for Player vs Environment and Player vs Player respectively. The difference is that in PvE you are matched up against challenges specifically planned out by the developers[12]whereas in PvP you are matched up against other players characters. The intricacies of PvP will be covered in a later Tier post.For now what you need to know about PvP is this: Most events have a feature character. If you do not have the feature character one will be provided for you for the duration of the match, with 1/1/1 covers. This feature character will also be boosted, which means they will be level 70 for most PvP events. The point is they completely outclass your meagre assortment of characters. And your opponent will be given a similar character on their team.
You’re not going to be able to make it very far with your current crew, but you should be able to win one or two battles. Target their weaker 1* characters first, so that they lose access to abilities quickly, then focus on taking down their loaner. Even through they can’t hand out significant damage, Black Widow’s stun and AP steal abilities and Storm’s abilities that generate AP can seriously help your behemoth and hinder your opponent’s.
The aim here is only to win one or two battles. You should get one basic recruitment token as progression when you win your first match and one for placing close to last when the event ends. You also may win covers or ISO for individual battles you win. If you can get to 200 points you can win the featured 2* cover that you can see by looking at the event rewards. But that may be a bit ambitious until you have added some covers and levels to your roster.
On the PvE side the events will normally have trivial goon nodes that you can take out. There are often one or two missions that you need to complete before the full board of missions is offered to you. I’ll cover this in more detail later. For now you just need to be aware that there may be 2 or 3 semi challenging missions before you get to easier ones. Even a minimum level 1/1/1 2* that has been scaled down can be too powerful until we get some proper cover numbers on our team.
You may be offered loaner characters for one or two missions in PvE though, and it’s a fun opportunity to see what you can someday acquire. Even if you cannot win a battle the event should still award you some recruitment tokens for participating when it finishes.
Alliances
You should join an Alliance at random. There is no point in shopping around because you have nothing to offer besides a warm body behind a keyboard, but that has some semblance of value. Every day you play as a member of an Alliance you receive free ISO for every otehr member of the Alliance who played on the previous day. Further all those PvE and PvP events give rewards when they finish to Alliances that participated, which means a bit of extra free ISO and recruitment tokens.Along with that daily ISO boost you will get a reward for each day you play, which is called resupply. Most of the rewards are random but some are fixed, and you can see the fixed ones on the resupply timeline. The longer you play the better the fixed rewards become, eventually giving you 5* covers I believe if you play for over 2 years. You will also get HP, ISO, Health Packs, recruitment tokens and CP from resupply. Do not spend your CP on anything, it’s more valuable than HP and I’ll go into it in more detail in Tier 4.
You can also ask your alliance mates for team ups. Team ups are the abilities you can choose to take into a battle when committing to a fight. If you have some high level players in your alliance they may be able to give you well levelled 3 or 4* abilities that will instantly win PvP matchups at your level. The team up you receive is randomly selected from the activated abilities present on the character your alliance mate has submitted to your team up request. If you get a bad team up it’s more likely that the character offered had better abilities, but the random selection picked the bad one.
Progression
The plan is to continue like this, making progress in the prologue and scrounging together recruitment tokens and their associated covers until we have manage to acquire 4 or 5 covers for a couple of our 2* targets. There are 2* cover rewards in the prologue as well in the later chapters, which will bring us to this point more quickly. Once that has been achieved we move onto Tier 2 in the posts below.