Why would they make the next PvP (Cyclops) & the next PvE (Heart of Darkness) which releases the latest ![]()
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character end so close together (PvP ending only 1 hour after the PvE)?
Somewhat of an extra headache for alliance coordination. Most players might be more interested in the new ![]()
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than the PvP rewards but the ones building their ![]()
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rosters might prefer to get the PvP rewards. Usually we are able to arrange for both but this time it will be very time critical to try & move everyone within an hour. Too risky for my taste personally so we will probably split our team according to what they want most.
Anyway, I just thought that I would raise the potential issue so that no one gets caught trying to organise their teams for both on the last day & realise that you might need to get your players to choose rather than get them both sides of the coins as usual.