Since they seem to want to keep Crit Boosts in the prize pool during PvE’s, what if they were relegated to a slot among the “Trivial 3+1” (3 regulars and 1 essential) as opposed to taking up a spot among the “Hard 3+2” nodes?
Then add another 250 or maybe a 140 iso to the Hard nodes to take its place.
I’d also suggest upping the 70 iso prizes on Hard nodes to 140… but I’m willing to pick one thing at a time.
Thoughts?
Perhaps they should make crit boosts exchangeable for health packs at a 30:1 ratio. I know I’d buy.
Those all sound like great ideas. Less Crit Boosts that I’d guess less than 5% of us use & more ISO.
So you WANT to get a Crit Boost instead of a CP?
Maybe it’s because I don’t boost enough with other, better options, but I find crit boosts kind of fun. I wouldn’t depend on them for a battle that had to be won, but for a random hard node on a non-grind clear, they can sometimes help a team blast through out of nowhere. Yes, they’ll go to waste half of the time, but they’re going to waste just sitting at 30 anyway.