WARNING: PLEASE DO NOT ENGAGE WITH THIS POST IF YOU DESPISE DETECTIVE COMICS AND CANNOT ACT IN A CIVILIZED MANNER FOR THIS DISCUSSION POST!
Now that we got that disclaimer out of the way, I would like to try diversifying this forum. I know that there are obscure characters that need some love, but how about we explore other popular characters from an entirely different universe? And by that, I mean Marvel’s rival DC!
So let’s take a good look at the most recognized superheroes and villains for DC!
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Superman (Man of Steel)
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Heat Vision: Superman melts down just about anything right in front of his eyes. Destroy 2 columns of tiles on the edge of the board. Deal 1000 damage to the enemy.
Max Level: All tiles except for the 2x8 tiles in the center are destroyed. Deal 4000 damage to the enemy.
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Arctic Breath: With a mighty blow from his powerful lungs, Superman can stop enemies straight down to a sub-zero temperature. Stun the target for 3 turns. Freeze 2 enemy countdown tiles into a locked tile.
Max Level: Stun the target for 5 turns and the rest of the enemy team by 2 turns. Enemy owned special tiles are all converted into Locked Tiles.
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Solar Charge (Passive): The yellow sun’s radiation powers up Superman’s indestructible body. Once per turn, Superman creates 1 Red Charge Tile and 1 Blue Charge Tile on the board.
Max Level: If you match 5 or more tiles on the board, Superman gains 5 extra red and blue AP. Superman can generate 1 Red and Blue Charged Tiles on every turn.
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Batman (The Dark Knight)
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Interrogation: As the world’s greatest detective, Batman extracts information out of his designated target. Enemy team loses 3 Blue and Yellow AP as Batman takes them away.
Max Level: Batman steals 5 of each color from the enemy’s AP pool, but converts all of the AP into either Blue or Yellow AP.
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Fear Takedown: Criminals cower in the presence of Gotham’s protector as they are subdued by a combination of stealth and martial arts. Place 3 trap tiles on the board, and if the enemy makes a match with it, the target gets stunned for 1 turns.
Max Level: Make 7 Trap tiles. If the enemy has below 35% health and makes the match with a trap tile, down that enemy immediately. If Batman makes the match with his own trap tile, he relocates it to a random tile.
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Utility Belt: Gadgets and tools are available at disposal and ready for combat. Batman throws batarangs in the form of 3 attacks tiles with 52 strength each.
Max Level: The Batmobile has arrived to provide Batman with extra firepower. Generate 3 attack tiles, 2 strike tiles, and 5 shield tiles at 260 strength each.
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Lex Luthor (POTUS)
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Kryptonite Engine (Passive): Lex powers up his Warsuit designed to take on his arch nemesis Superman. Steal 3 Red and 3 Blue AP from the enemy team every time Lex makes a green match.
Max Level: If you hold at least 12 Red and 12 Blue AP, generate 4 Black AP on every turn.
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Luthor’s Assets (Passive): Anything is possible when there is enough economical leverage and political connections. If Lex has less than 20% of his health left, make a purple match to destroy all red and blue tiles on the field. Lex restores 120 health for each tile destroyed.
Max Level: If Lex has less than 40% of his health left, he restores 400 health for each red and blue tile destroyed after making a purple match.
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Black Ops Team: Sometimes the President of the United States needs highly trained soldiers to do the dirty work. Create 6 Countdown Tiles, and each specific tile does the following:
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“Commando”: Select a special tile to destroy and create a strike tile of 50 strength as a substitute for the destroyed tile.
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“Demolitioner”: Destroy a 2x2 block of tiles on all 4 corners of the board. Deals 600 damage to the enemy team.
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“Sniper”: Destroy a 3x3 block of tiles on the center of the board. Deals 1400 damage on the enemy target.
Max Level: Pay 7 extra Purple AP to keep the 3 turns Countdown Tiles from being matched, destroyed, or overwritten. President Luthor is also generous enough to provide his Black Ops team further upgrades:
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“Commando”: Select 3 special tiles to destroy and create a strike tile of 75 strength as a substitute for each destroyed tile. If there are no special tiles present, create a shield tile of 150 strength
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“Demolitioner”: Destroy a 2x2 block of tiles on all 4 corners of the board. Deals 1800 damage to the enemy team and replace the destroyed tiles with attack tiles with 50 strength.
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“Sniper”: Destroy a 3x3 block of tiles on the center of the board. Deals 4000 damage on the enemy target and an additional 800 damage to the enemy team.
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The Joker (Clown Prince of Crime)
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Killer Punchline: You must be laughing your guts out by now! ![]()
Steal 2 enemy owned special tiles and convert them into Countdown tiles. If enemy matches the Countdown tile, it creates a strike tile with 69 strength. If the timer is up, the enemy takes 250 damage.
Max Level: Steal 4 enemy owned special tiles and convert them into Countdown tiles. If enemy matches the Countdown tile, it creates a random strike or attack tile with 444 strength. If the timer is up, the enemy takes 2900 damage. If there are no enemy special tiles present, create a Joker trap tile.
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Laughing Gas: HAHAHAHA!!! Here’s a present delivered by Uncle Joker! Create a Joker trap tile on the board, and for every 3 turns it is intact, it multiplies twice its amount. Enemy team match damage is reduced by 60 strength for each Joker trap tile on the board.
Max Level: If you match 5 or more tiles with the Joker trap tile, it covers the entire board with Joker tiles. Enemy team match damage is reduced by 80 strength for each Joker trap tile on the board and loses AP corresponding to the color of the trap tiles.
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Smile!: Let’s turn that frown upside down! Uncle J here will make sure you’ll make such a happy face by slicing your mouth wide open! Deal 400 damage to the enemy target and cause bleeding.
Max Level: Deal 1800 damage to the enemy target, and healing is disabled on the target. The bleeding target will lose 5% of his/her HP on every turn.
Whew! It took me last night to come up with just about everything on this post! Please, Marvel fans, let us not have a civil war with DC like how Cap and Iron Man did back then.



