# What this game Really Needs is.....

**URL:** <https://forums.505go.com/t/what-this-game-really-needs-is/37966>\
**Category:** MPQ General Discussion\
**Created:** [July 19, 2017, 12:30pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966 "2017-07-19T12:30:20Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![nitefox1337](https://avatars.discourse-cdn.com/v4/letter/n/ee59a6/32.png) [@nitefox1337](https://forums.505go.com/u/nitefox1337)\
**Post date:** [July 19, 2017, 12:30pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/1 "2017-07-19T12:30:20Z")

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… wait for it…

A Clearance Indicator on the Nods in PVE!

Such a drag to each time click on one and see the if you 4/6 'd that nod, and then back and another one.

xD

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**Author:** ![tfcrazy1980](https://avatars.discourse-cdn.com/v4/letter/t/b9e5f3/32.png) [@tfcrazy1980](https://forums.505go.com/u/tfcrazy1980)\
**Post date:** [July 19, 2017, 1:46pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/2 "2017-07-19T13:46:32Z")

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Oh…i was gonna say new content…oops

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**Author:** ![Starfury](https://avatars.discourse-cdn.com/v4/letter/s/ebca7d/32.png) [@Starfury](https://forums.505go.com/u/Starfury)\
**Post date:** [July 19, 2017, 1:55pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/3 "2017-07-19T13:55:57Z")

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No, the game definitely doesn’t need an indicator telling you if you’ve cleared that node 4/6 times.

It needs a PvE system that doesn’t require you to clear nodes 4 times, then do nothing for 22 hours and then clear the nodes another few times.

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**Author:** ![shardwick](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/shardwick/32/4108_2.png) [@shardwick](https://forums.505go.com/u/shardwick)\
**Post date:** [July 19, 2017, 1:57pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/4 "2017-07-19T13:57:45Z")

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More cowbell.

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**Author:** ![Magic](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/magic/32/242_2.png) [@Magic](https://forums.505go.com/u/Magic)\
**Post date:** [July 19, 2017, 2:02pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/5 "2017-07-19T14:02:40Z")

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Sure - the clears count would be a nice little extra but the games needs new content more than anything. I know it’s summer and all but there is hardly anything going on on the forum. It is in a way an indication that players are tired of the repetitive gameplay.

We need boss events more often. We need a new game node (not story, not versus, not DDQ). We need non-rng based 5\* acquisition. We need the solution to the horrendous scaling. All of this before an indicator, please.

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**Author:** ![Dormammu](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/dormammu/32/568_2.png) [@Dormammu](https://forums.505go.com/u/Dormammu)\
**Post date:** [July 19, 2017, 2:12pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/6 "2017-07-19T14:12:40Z")

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Here is the priority of my desires:

~~1) A cool Spider-Man~~  
2) Colorless covers  
3) A way to buy vaulted 4-stars with CP  
4) A PvE event without Dark Avengers  
5) The Death of Daken storyline  
6) A bonus heroes system that isn’t laughable  
…  
…  
4,028,635) A clearance indicator on PvE nodes

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**Author:** ![mohio](https://avatars.discourse-cdn.com/v4/letter/m/b4bc9f/32.png) [@mohio](https://forums.505go.com/u/mohio)\
**Post date:** [July 19, 2017, 2:20pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/7 "2017-07-19T14:20:30Z")

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> [@mexus](#):
>
> > [@Dormammu](#):
> >
> > 1. A way to buy vaulted 4-stars with CP
> 
> 120 of them CP for a cover. It’s much but it’s possible.

That only works up to 13 covers though…

> [@Dormammu](#):
>
> 1. A PvE event without Dark Avengers

I know they’re in the storyline, but Prodigal Sun fits the bill of “PvE event without Dark Avengers” since you’re fighting against Avengers/heroes the whole time.

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**Author:** ![JHawkInc](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/jhawkinc/32/4863_2.png) [@JHawkInc](https://forums.505go.com/u/JHawkInc)\
**Post date:** [July 19, 2017, 2:26pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/8 "2017-07-19T14:26:49Z")

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Six little bars in a ring that light up around each node as you earn rewards, kinda like this, but thin, one color:

 ![](https://us1.discourse-cdn.com/flex023/uploads/x505go/original/3X/6/2/62d0ca9368eded3b2106143e6cd662961a0874a3.gif)  
You could tell how many clears you’d done from the main sub event at a quick glance. Simple and useful quality of life improvement. Definitely a good idea. Shame everyone is trying to shout it down instead of providing constructive criticism.

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**Author:** ![broll](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/broll/32/2875_2.png) [@broll](https://forums.505go.com/u/broll)\
**Post date:** [July 19, 2017, 2:31pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/9 "2017-07-19T14:31:35Z")

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What the forums need is people to put their subject in the subject line vs make it clickbait to find out your idea… (unless what you wanted in this thread is people to post their ideas and not just discuss your’s, waterway subject is unclear)

Anyway

> [@mohio](#):
>
> > [@mexus](#):
> >
> > > [@Dormammu](#):
> > >
> > > 1. A way to buy vaulted 4-stars with CP
> > 
> > 120 of them CP for a cover. It’s much but it’s possible.
> 
> That only works up to 13 covers though…

Also doesn’t work if you have 0 for a color.

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**Author:** ![KC\_Hammer](https://avatars.discourse-cdn.com/v4/letter/k/bbe5ce/32.png) [@KC\_Hammer](https://forums.505go.com/u/KC_Hammer)\
**Post date:** [July 19, 2017, 2:36pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/10 "2017-07-19T14:36:34Z")

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While a lot of things people are mentioning would be nice, they are not all equivalent. A small UI change like this is probably much easier to put out than a new event or reworking an entire game system.

One small thing I would like to see with all the various special tile boosters that are out there now, is a total strike/attack/protect tile count. Its trivial I know, but sometimes I’d like to know how much damage to expect without having to individually check every special tile individually.

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**Author:** ![Hendross](https://avatars.discourse-cdn.com/v4/letter/h/e36b37/32.png) [@Hendross](https://forums.505go.com/u/Hendross)\
**Post date:** [July 19, 2017, 3:16pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/11 "2017-07-19T15:16:27Z")

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> [@nitefox1337](#):
>
> … wait for it…
> 
> A Clearance Indicator on the Nods in PVE!
> 
> Such a drag to each time click on one and see the if you 4/6 'd that nod, and then back and another one.
> 
> xD

Pitched something like this a long time ago, I’m sure it died in Suggestions and Feedback

 ![](https://us1.discourse-cdn.com/flex023/uploads/x505go/original/3X/9/0/900b02a50a0e786e853f741b593ed924d20f0bc2.jpeg)

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**Author:** ![shardwick](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/shardwick/32/4108_2.png) [@shardwick](https://forums.505go.com/u/shardwick)\
**Post date:** [July 19, 2017, 10:38pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/12 "2017-07-19T22:38:59Z")

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- a season for pve that has a gauntlet, alliance events, a survival mode that is a 20 round wave mission, more boss fights and more mini events like the ones for Star Lord and Coulson
- progression only pve
- trial mode for testing new teams like your latest shiny champed character and where you would get to choose your enemies and no health packs required
- more rewards. Return max progression back to 4 clears and add bonus progression rewards for people that want to do 5 and 6 clears. No, 100 iso or a standard token is not a bonus reward
- ability to disable animations
- Rogue. Come on. Where’s my girl at?
- Guaranteed 10 easy fights in pvp events. It’s dumb that you can join three minutes into a lightning round and can go straight to normal fights but sometimes you can start with five minutes left and can do three easy fights.
- Option to play with unboosted characters in pvp events besides shield sim. Pick your clearance level, pick your time, choose boosted or unboosted. To make things easier this could be done at the start of a new season.

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**Author:** ![Carnifexx](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/carnifexx/32/6161_2.png) [@Carnifexx](https://forums.505go.com/u/Carnifexx)\
**Post date:** [July 19, 2017, 10:45pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/13 "2017-07-19T22:45:38Z")

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Infinite up votes for mexus! Some new various modes would be awesome. Bonus iso for no damage, etc. stuff to take the edge off of grind. I’m coming up on day 1,101 and little touches like that make for fun distractions that would really enhance my gameplay. Counter would be nice, but wouldn’t relieve grinditis.

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**Author:** ![Wumpushunter](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/wumpushunter/32/1757_2.png) [@Wumpushunter](https://forums.505go.com/u/Wumpushunter)\
**Post date:** [July 19, 2017, 10:57pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/14 "2017-07-19T22:57:30Z")

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1. A CP store with just 3 and 4 vaulted characters in it.
2. Remove all placement on pve and add rewards to progression.
3. Fix match making in pvp so some one whose highest level character is 180 doesn’t face three level 300 + characters.
4. Add new non playable skrull enemies.

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**Author:** ![Alsmir](https://avatars.discourse-cdn.com/v4/letter/a/7feea3/32.png) [@Alsmir](https://forums.505go.com/u/Alsmir)\
**Post date:** [July 19, 2017, 10:59pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/15 "2017-07-19T22:59:01Z")

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New CEO that actually wants to have a good game and not just generate as much profit as possible before it dies.

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**Author:** ![nitefox1337](https://avatars.discourse-cdn.com/v4/letter/n/ee59a6/32.png) [@nitefox1337](https://forums.505go.com/u/nitefox1337)\
**Post date:** [July 31, 2017, 12:44pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/16 "2017-07-31T12:44:18Z")

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Will bump this one cause they should really implament it. Each time I go to PvE and check the Nods with only a “refresh” icon on it, I am like “Why dont they put an indicator??? WHY???”…

xD

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**Author:** ![Daiches](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/daiches/32/5515_2.png) [@Daiches](https://forums.505go.com/u/Daiches)\
**Post date:** [July 31, 2017, 12:48pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/17 "2017-07-31T12:48:44Z")

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I know which clear I just did by which reward I just received. Standard token? Done with trivial node. 500 ISO? Done with hard node, unless it’s the cp node.. etc..

And since there’s pretty much a fixed pattern in which to clear nodes to maximize points there’s no risk in forgetting a node. Especially not when you look at the leaderboard after your clears to make sure 😉

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**Author:** ![Pongie](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/pongie/32/5245_2.png) [@Pongie](https://forums.505go.com/u/Pongie)\
**Post date:** [July 31, 2017, 12:56pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/18 "2017-07-31T12:56:09Z")

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I suggested rings around the nodes before. Or even a single ring that shortens like the shield rank indicator. It was commented as a good idea and was going to be passed to the dev. Guess they didn’t like it and never bothered to implement it

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<div class="post-metadata">

**Author:** ![nitefox1337](https://avatars.discourse-cdn.com/v4/letter/n/ee59a6/32.png) [@nitefox1337](https://forums.505go.com/u/nitefox1337)\
**Post date:** [July 31, 2017, 1:20pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/19 "2017-07-31T13:20:31Z")

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> [@Pongie](#):
>
> I suggested rings around the nodes before. Or even a single ring that shortens like the shield rank indicator. It was commented as a good idea and was going to be passed to the dev. Guess they didn’t like it and never bothered to implement it

Exactly. At some point I even thought that the red circles around the nods were already that. It’s such an obvious thing that they should implement. A Dev comment on this would be awesome.

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<div class="post-metadata">

**Author:** ![nitefox1337](https://avatars.discourse-cdn.com/v4/letter/n/ee59a6/32.png) [@nitefox1337](https://forums.505go.com/u/nitefox1337)\
**Post date:** [August 7, 2017, 6:02pm UTC](https://forums.505go.com/t/what-this-game-really-needs-is/37966/20 "2017-08-07T18:02:16Z")

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Guys dont let this one be forgotten, just bump it, like it etc…

Come on! it such a pain to each time click o nod, check the number of clearance and then back, over and over and over!

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