So, several blue cards are already being discussed.. While I don’t think any specific one alone needs to be nerfed, but could totally understand if it would, the color is oppressive as a whole, plus some changes confuse me.
This thread is specifically not meant to call for nerfs, but to discuss the color, cards, and maybe get some feedback.
Blue can draw cards like no other color.
That’s cool, that’s blue, only a bit color creep at the top level (BSZ, since it adds mana, search for lettersoup)
Blue gains straight mana or can cast for free - nothing unusual, if we look at startled awake or as foretold.. But 72 mana for sixteen (BSZ) compared to twelve mana for ten (days Undone, I don’t count the second effect because it’s neutral - good or bad, depending). Better ignore omni here.
Blue has the best board wipe and support destructible combined in one card. That’s new.
Blue has the best ramp. Better not discuss that here.
Blue has the best temp disable - okay, sleep really takes it on a new level.
All the things mentioned above boil down to just a few key cards, that definetely have an influence on the color as a whole, but my two “worst offenders” are mechanics :
Steal :
Blue was always able to steal, under certain conditions (if you have at max two creatures on the board). That has changed since several months. The current uncommon steal cards like the good old prison wallet (in bolas’s clutches) are superior by far to old older mythic solutions - ignores hexproof, board state, and destroys is you don’t take the creature. Now that’s power creep as it’s finest.
Bounce :
Like steal, bounce had conditions : you either bounce to the hand or library. Library bounce wasn’t able to target tokens, hand bounce did not cast when the enemys hand is full. Now, you just destroys creatures, giving blue the cheapest kill spells. And recently, you enlarge the enemys hand? More fair, but totally random. When I only see the card text, I have no clue what might happen.
Is it intentional to furtherly boost the already strongest color? What is the idea behind bounce and steal in the current iteration? What do you think about blue?
Tldr
Blue strong. Blue stronger. Same things are different. Me confused.
