the ones we usually hear from, Hi-Fi and such, are part of the MtGPQ team as well, which launched today.. chances are they were very very busy leading up to this.
I speculate that someone higher up on their food chain put a gag order on them after the anniversary debacle. saying things like “you’re supposed to lose” probably wasn’t the best response.
Since the topic has already strayed off course, I would just like to add it wasn’t the losing. It was an utter lack of fun. Nobody beat super Mario brothers the first time they played. But people still enjoy the game.
IceX is the dev who responds most frequently to topics posted here. I think he visited the forums yesterday for the first time in over a week (I usually search for dev responses by clicking on their name and searching for recent posts). Maybe he was on vacation? If so, though, you would think they would have other people that can step in and address at least the most pressing questions (e.g. 20-ISO).
Demiurge seemed to disappear from the D3 Go! forums after they were acquired by Sega. Could be something they have been instructed to do. Would you want members of your dev team active on other publishers’ forums? Sega did launch Puzzle & Glory, which is ran on the same engine as MPQ, since they acquired the rights to the game engine, but not to MPQ itself, when they acquired Demiurge.
I checked on the Sega forums, and it does seem that it’s a different development team, so Will, Miles, etc, don’t seem to have to split their time between P&G and MPQ. Sidenote, P&G seems to be running into the ground too b/c it seems to be taking notes from MPQ.
Demiurge mention reddit a lot, but they lurk there (rarely posting), even though they have moderator titles in the subreddit. Maybe since D3 Go! banned a troll on these forums, they hang out over there and click on his downvoted posts in order to read what his rants/thoughts are on the game.
As far as interaction from the D3 Go! team, David and Joe (IceIX), I had this exchange with David in another thread (snipped for length and relevance).
I believe it is. I get a quick count of over 50 comments from Ice and myself over the past 2 days. We post when we can and we are reading and discussing topics internally more often than that. There’s always room for improvement though.
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It does seem to be feast or famine, in terms of responses. These past 2 days, it’s been a feast. If you look back further, even within the past 2 months, the amount of posts per day grows smaller as the amount of days grows. The shrinkage is even more apparent if you count meaningful posts, but meaningful is also a subjective term. I’d also not include posts about MtGPQ and ATPQ, since those aren’t relevant to the MPQ discussions.
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They could also limit what they say, in order to avoid saying stuff they’ll probably regret saying, since people like me, bring it up.
Scoregasms - Hmm, will rostering a 5* actually mess up scaling for those folks that keep an intentionally low roster level?
Scoregasms - Like the 94-100 max roster peeps I see a lot?
IceIX - Nope.
Yep, I think it’s a Scott from Mattycollector situation. Saying less because every time they do say usually gets their feet stuck in their mouth and the consumers engaged.
Just for posterity, IceIX and HiFi are not developers, they work for the publishing house. They’re generally the people we see responses from, and as mentioned above, are both on the MtG:PQ team, so are both have been very busy leading up to the release today (and likely will for a week or two to come).
The developers can be noted by having the studio name in their username (like Miles).