So why when I’m trying to do my grind (in this case to 1k) that my PvP score after the battle, where it adds my gain to my current points, is different than the screen where I’m searching for new opponents?
After my list battle, there was ~35pt difference between the two.
I realize that it’s probably from opponents which have dinged me, but why are they two different variables in the game memory? To me, which did simple programing 20yrs ago, why not the same “global” variable for the two screens?