Why Sabretooth can be the new XFW

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I’m thinking: ~9750 HPs.

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Eviscerate 8 AP. 1100 DMG. that leaves a recurring counter tile eg Torch / Blade. This tile is an indication that you are bleeding out. Suffer 300 DMG and convert one tile to red. Fully covered, convert 2 tiles to red per turn and increase damage to 400.

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Feral pounce. 10AP. Sabretooth pounces and deals 1500 DMG in three volleys, allowing him to potentially attack multiple enemies.

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Thrill of The Hunt. Passive. Sabretooth takes pleasure in guttin’ you, boy. If an Eviscerate attack.png
tile is in play, Sabretooth heals 500 Health per turn. If two or more Eviscerate tiles are in play, Sabretooth generates one yellowtile.png
and one redtile.png
per turn.

I’m going to eschew the typical picture per attack, because Marvel Artists never show him doing actual damage. His clawing is more off-camera than 90s Wolverine’s claws in the cartoons. They just draw a silly leap or a “claws back”. They never show him eviscerate someone. Even when he does, it’s not drawn. See below

http://static.comicvine.com/uploads/original/7/70453/1496485-psylockevssabertoothuxm328_2.jpg

That URL details how viciously Sabertooth effed up Psylocke. If you follow Uncanny X-Men 328 and subsequent Crimson Dawn issues, she’s bandaged from torso to chin.

For the multiple pounce, how about a SG type thing, multiple countdown tiles, one pounce for each, or a full pounce per turn when all 3 are on the board, % of damage if 1 or more of the pounce tiles are matched away.

And that’d be my question to the artist at Demiurge, who does all this artwork. How do you come up with something Marvel has avoided since they created Sabertooth: Him actually attacking or doing damage?

There’s absolutely no poses of him actually following through. You only ever see him rear back or lunge forward.