Yes, I know they didn’t just release Hulk. And no, I wasn’t around when they ran it before, so I don’t know if it was a “new character release” event or not, but it sure seems like it was set up to be. But it’s an amazing model for how to do it, and it makes me think this game really used to be amazing compared to where it is now. So why is this event so good?
1 - Everyone gets a cover. Given the “by the macro numbers and not what’s actually fun for individuals” model of FtP this game seems to be stuck in these days, giving everyone a 3* cover would probably make the current overlords faint. But it’s a 100% awesome way to make up for the constant release of new characters, plus it encourages people to collect (which I’m guessing most do anyway), and frankly it sells roster slots. It’s a great way to reward the community for participating, as opposed to the ruthless grind you have to do for everything else. Absolutely love it; please make all new characters come out this way! (Also: this event is better than the Sentry event because actually getting the cover is possible for anyone, as opposed to having to get through 10 really hard nodes and one nearly-impossible one to get the free cover.)
2 - An entire story just for this. This was really, really great! Sure, I still didn’t get to see all of it, but it was generally coherent, fun to read, and had a crazy fun ending with a spoiler for the NEXT story (which I assume won’t happen since this is a repeat) - all in all, one of the best storylines since Deadpool’s “eff the story and I’ll just tell a bunch of jokes” story. LOVE IT! Can you imagine how much better this game would be if they actually made an entire “book” for each new character? Maybe the workload would even force them to back off a tiny bit on new character releases (joy!). ![]()
But honestly it can’t be that hard - the art is super simple and other than getting the dialog approved by Marvel (assuming that’s required) even a little story here and there would be great. I completely skipped Elektra’s release but it had a story too, right? We need more of this instead of just a constant stream of storyless whoevers, cranked out as fast as possible so the macro numbers go up.
2 - Only 4.5 days. WHEW! 7 day long events suck because that means you have to try for that much longer in order to do well. Too short means too many people might miss it because they are busy / RL / etc. But About 4.5 days seems to hit a sweet spot - especially when it’s over a weekend. Very nice.
3 - Jillions of subs. This doesn’t mean as much now that they have watered the sub rewards down to basically nothing, but if the sub rewards were actually rewarding this would make it even more amazing. Plus lots of subs means even the watered-down crappy rewards get repeated a lot, AND you get lots of new nodes to grind so it’s not so grindy, AND you get new node rewards - which really help the newbies, as opposed to the 10th “20 ISO” in a row from grinding the same nodes over and over. Not sure how the rubberbanding / scaling worked for everyone, but from at least my perspective it seemed well-tuned.
This event still had some drawbacks, true: two required characters, especially when one of them cannot, by definition, be owned by anyone who started in the last two or three months (when was Punisher vaulted?) is a really, really crappy thing to do (again: good from a macro perspective, TERRIBLE for individuals actually playing the game). Two required characters, period, is also really mean-spirited. There weren’t a lot of powered-up characters, which made the nodes a bit harder for more people (although most of them never got too far into “insane” difficulty) and fighting a high-level Juggernaut is really, really annoying (although that’s pretty fair - that’s really just a challenge as opposed to mean-spirited). And I’m sure this event did not work for some people for some of the reasons I listed above, even though though they were huge positives in my book. But overall, I really wish THIS were the game I’d been playing for the last couple of months. It’d go a long way toward helping me overlook the flaws, and be more interesting and fun to play!