ok, so this is my case I am thinking of going low in Level (SCL) of PVP-VERSUS events.
for example CAGE MATCH event:
So the progression reward for Level 4 (SCL4) are:
25 points standard token
50 points 500 iso
100 points stockpile
200 points standard token
300 points standard token
400 points 50 HP
500 points 500 iso
575 points 5 CP
650 points Heroic token
725 points 50 HP
800 points standard token
825 points 1200 iso
850 points special vault token (now it is the defenders token).
900 points 2* cover (now it is magneto 2* cover) <==================!!!
1200 points 10 CP
from my understand (and from i read in the forum) no matter which level (SCL) i join, i will face the same difficulty opponent and they will see me too.
for example if i join level 7 PVP i can see a player name A, if i join level 1 PVP i will face player A, and player A can see whether i am in level 7 or in level 1.
that also mean my progression points that i can reach (hit) will be the same no matter what level i join. (please correct me if i am wrong).
So here is the thing, I am still in 3* land (about 15 3* champed) and I accept the fact i can not compete with high roasters players, so i want to drop down in level for better performance.
true i might end up in better placements (although the reward will not be that good),
but what i can not understand WHY the progression rewards are still to 1200 points.
do you think the 4* land players with many 4* champed or 5* land player with 5* champed will go to level 4!!!
or do you expect the players in level 4, or EVEN in level 1, can make it to 1200 or 900 or 800 points!!!
why there is progression rewards till 1200 point in LEVEL 1 (SCL1)???
i think at least it should be changed, that max point will not be the same for each level of PVP.
there is 15 rewards till point 1200, i suggest as an example these 15 rewards should be distributed from 25 points to max 400 point in Level 1, to max 550 in level 3, and so on. (or something else should be changed).
am I missing something here?