Feral Claws
Power Cost - 6
Wolverine’s rage builds.
Character Level 15:
Power Level 1 - Deals 62 damage and changes 1 (plus 1 for every 3 **
the team has)
into (**3 **strength)
**.
Power Level 2 - 87 damage.
Power Level 3 - 7 strength
.
Power Level 4 - 112 damage.
Power Level 5 - 9 strength
.
Character Level 94:
Power Level 3 - Deals 447 damage and changes 1 (plus 1 for every 3
the team has)
into (45 strength)
.
Power Level 4 - 574 damage.
Power Level 5 - 45 strength
.
Adamantium Slash
Power Cost - 12
Wolverine rips the enemy to shreds.
Character Level 15:
Power Level 1 - Deals 342 damage.
Power Level 2 - 410 damage.
Power Level 3 - Increased damage.
Power Level 4 - Increased damage.
Power Level 5 - 616 damage.
Character Level 94:
Power Level 3 - Deals 2470 damage.
Power Level 4 - 2822 damage.
Power Level 5 - 3175 damage.
Healing Factor
Power Cost - 0
Wolverine’s healing factor mends major injury and sustains his assault.
Character Level 15:
Power Level 1 - If Wolverine is below 50% health and his team makes a yellow match, his healing factor restores 67 health.
Power Level 2 - 80 health.
Power Level 3 - 94 health.
Power Level 4 - Increased health.
Power Level 5 - 121 health.
Character Level 94:
Power Level 3 - If Wolverine is below 50% health and his team makes a yellow match, his healing factor restores 480 health.
Power Level 4 - 549 health.
Power Level 5 - 617 health.
Glad I’m 5/5/3. Even before the nerf I didn’t think yellow was very good. You still have to heal your 2 other chars so you need an ability that heal everyone, making a character able to heal himself quite redundant.
I have my Wolvie also at 5/5/3 so I’m happy, but I will be looking for a Green Thor to hang onto. My Thor is currently 4/5/4 and I always regretted, now I don’t regret as much but still want him 3/5/5 and if they respec the way they said, then I’ll need another green cover.
For those who don’t know, D3 while not 100% sure, was leaning strongly towards having you swap covers. Example, your Thor is 5/5/3 and now you want to build 3/5/5. If you get a red or yellow cover, it will be as it is now, you can bring that into your collection to start a 2nd build or sell, but if you got a green cover it would give you the option to upgrade your green to 4, but you would have to reduce red or yellow down to 4, the sooner this comes the better
The more I think about it the more I think that 5/3/5 is the way to go for me. Since I already had 5 in yellow
got to test the new healing just now and was not impressed.
But I think green will be a bit more devastating than red even with the nerf. You’ll get 500 damage and easely 3 strike tiles of strenght 40 in play (if you boost). With only 6 more green you can repeat that, where you’ll need 8 more red to get that into effect.
can anyone actually do the math on the potential damage difference between 5 in green vs 5 in red? - since i’m just estemating here.
The red is very nice and balanced now, but i still think green is superior.
For the ones who have a 5/5/3 Wolvie and is clear of this dilemma - you can just suck it
It sure seems like it to me. Wolvie’s power was all about the strike tiles. With the tiles and healing downgraded, Ares might take his spot now in my roster with Punisher/Ares/OBW. Thoughts of others?
One of the reasons I didn’t mind investing so much iso into Ares during his tournament was the prediction that he’d be fairly strong after the Thorerine nerfs. I think he’s fairly compentent with the right team. Will have to try him out more now. The major strike against him is that you won’t be able to use him in a fifth of the PvE missions.
I’m happy with the Wolvie changes, except the heal being active on matches instead of passive, that and the fact you can only heal below 50%. If they are making his healing active, fine, but get rid of the below 50% health requirement
I think the changes are fine, but they need to fix the yellow. If they are going to make it an active heal by matching, then they need to get rid of the 50% requirement
Anyone else noticed a huge jump in the Sell price for Wolverine and Thor post-nerf? According to my roster, each would net me 34,765 ISO and 550 HP compared to 6,250 ISO and 0 HP for other lv. 85 two star characters.
Now here’s the question, would you say Daken has the stronger base strike tile until Wolvie goes past 69? His times used to be twice as strong but now the number of tiles increase almost twice as fast but require red still. At
At 5 green, Daken is still pushing out 2 times per match. That may create a faster start now with certain builds.