I am probably never going to get an X Force Wolverine, but I think they should seriously boost him. It’s not fair to the people who have the rarest character in the game be as weak as some 2* characters. It also doesn’t make sense that the two rarest characters are considered the laughing stock of the game, but I wouldn’t mind if they make them a lot stronger, one of the best of the game. That’s the whole point of having them, isn’t it?
Yes, but until that happens I plan to continue to point and laugh.
I seriously want to know what happened in the design meetings that resulted in the existing 4* tile match damage levels. Or the powers. Or pretty much anything.
His color tile damage at lvl85 should be at least equivalent to the other 2* star characters and between lvl85 - lvl141 his tile damage should be equivalent to the 3* characters. Beyond lvl141, I’ll leave that to the game designers. This change would go a long way to getting me to level the guy and just plain use him. Right now he’s worthless considering his rarity and cost to upgrade.
How about a boosted Wolverine, with 27984 hit points, and doing 6939 damage with enraged slash. Each X-force adds 585 points of strike tiles, and he heals 13878 hit points at a time. Each red match-3 does 558 damage. Is that enough to cause anyone to avoid him?
Yeah, you believe that if you want. What Nonce suggests is far too overpowered – you’re one shotting max level 3*s at that point.
The best idea I’ve seen yet is having his yellow countdown not disappear if he dies, and resurrect him if it reaches 0. Increase his tile damage, make his other skills actually useful by dramatically lowering their AP (and modestly improving the strike tiles), and he’d actually be viable.
Wolverine (X-Force)'s Recovery hasn’t been working to his satisfaction, so Logan has worked so that it properly counts the number of Yellow AP. Functionality is unchanged but Agents should notice a generally higher value of healing.
Oh, so he is satisfied with his green and red powers…
This is just a tweak. They noticed his yellow power wasn’t working as designed. We never noticed as players because he needs a serious revamp before we’d use him long enough to manage to get out a healing countdown tile, not get it destroyed before it goes off, and notice that it didn’t heal enough.
I just got a wolverine out of a standard pack with his green power, concidering it costs 15 ap I expect to be powerful but 4 damage per stike tile is pathetic for a level 30 character. Not even worth it.
Mabey he would be better as a buffed character in a tournament/event then you could see his full potential. I generaly avoid anyone with over level 90 characters, that’s because I have no one over 70.
Currently have a 3/3/1 xforce with another green waiting in the wings. Should I sell it and maintain possibility for an ideal build down the line? I feel like 5/5/3 is his ideal build currently but that’s not saying much.
I have a green waiting and I think it would make sense towards his current optimal build at 5/5/3 to use it but I kind of feel like they are gonna redesign him at some point and 5/5/3 may no longer be optimal. If it ends up being 3/5/5 I would screw myself.
Not like I’d use him at 4/3/1 anyways. I think I may have just convinced myself to just sell