Rank 1 - When the supported character makes a Blue match, there’s a 5% chance to gain 1 Blue AP extra.
Level 50: 10.9% chance
Level 100: 16.93% chance
Level 150: 22.95% chance
Level 200: 28.98% chance
Level 250: 35% chance Rank 2 - When a friendly power is fired, there’s an 8% chance to remove an enemy special tile.
Level 50: 15.28% chance
Level 100: 22.71% chance
Level 150: 30.14% chance
Level 200: 37.57% chance
Level 250: 45% chance Rank 3 - When you make a Match-5 or greater, destroy 1 AP in the enemy’s strongest color.
Level 50: No change
Level 100: No change
Level 150: No change
Level 200: Destroy 2 AP
Level 250: Destroy 2 AP Rank 4 - The supported character’s maximum health is increased by 242.
Level 50: 694 health increase
Level 100: 1156 health increase
Level 150: 1618 health increase
Level 200: 2079 health increase
Level 250: 2541 health increase Rank 5 - When the supported character makes a match, there’s a 20% chance to increase the timer on a friendly Countdown tile by 1.
Level 50: 28.86% chance
Level 100: 37.89% chance
Level 150: 46.93% chance
Level 200: 55.96% chance
Level 250: 65% chance Special (Doctor Strange) - When Doctor Strange fires a power with a stun, there’s a 10% chance to increase the stun by 1 turn.
I can certainly think of characters who wouldn’t benefit from this. Don’t most countdown-related powers activate when their countdowns expire? I get that he’s basically geared towards boosting Strange’s blue (which you want to keep on the board as long as possible) but this makes him seem a little too specialised.
There’s a bunch of characters who could benefit from extending countdowns:
Captain Marvel: produce more strike tiles, while still being able to fire the nuke with her yellow.
Gamora: more damage from her red.
Cloak and Dagger: longer duration for Darkness Hungers
Starlord, reduce power costs for longer
Spider-Woman: avoid damage for longer
Mr Fantastic: keep Imaginaut out longer
Cyclops: keep Uncanny Strategist out longer
I agree that you’d have to be careful about team composition though, since it just specifies “friendly countdown tiles” rather than those belonging to the supported character.
Is this the worst support? All of the abilities, even at level 250, are either marginally useful, incredibly specific, or pretty useless. Glad I don’t have this one.
There are indeed quite a few. In 5* land alone, you’ve got…
Thanos purple ← no tile changing (useful against 50% Thor)
Gambit black (nerfed version) ← gen purp and red AP.
Archangel black ← no AP gain.
Black Panther black ← extra damage against one target.
Black Bolt yellow ← increasing powers by X levels.