Being as Oktagon has felt Coalition events are not pertinent to the current environment of the game (they couldn’t be more wrong), we have missed out on what was possibly going to become the norm. The promo cards being rewards from current set coalition events.
We got Firesong and Sunspeaker (the DOM promo) from DOM’s coalition event.
We got Dragon’s Hoard (the M19 promo) from M19’s coalition event.
We missed this beauty in GRN
And it looks as though we’ll be missing out on this one from RNA
Lots of bad decisions going on around here. I forgot about the wurm which is just an awesome card. I’m pretty disappointed in not getting The Haunt of Hightower as well. He would have been so easy to translate into PQ too… 16 mana, copy the rest from paper, done. There is a 65% chance I quit playing once 3.3 releases.
The biggest issue for me isn’t necessarily the lack of new coalition events, but the fact that the devs have explicitly stated that they see new coalition events as a very low-priority fix.
That’s really indicative of how out of touch they are with the player base, and is extremely frustrating to see
It must have taken quite some time to program a system whereby we can pick an avatar and choose a card title to describe ourselves. I wonder how many coalition events they could have programmed using that time.
I’m worried that the new game implementations like the timer nobody wants and the new graphics most are indifferent to, will cause a significant increase of game losses due to matches freezing.
I’m kind of late to the party because for me, I’m just now hitting the point where I’m trying to do better than “participate” in the Coalition Events (I want to actually do good, now).
I’m less concerned about MORE and would prefer BETTER. We kind of just have the one Coalition Event with different skins slapped on it… Surely there’s a more interesting engaging way to do it, isn’t there?
There probably is a better way of building events, we’ve put suggestions out there; however, given that they are incapable of making new events by just reskinning old ones, getting them to make new events with whole new skins is asking too much.
Also, they’ve tried taking that old skin, reskinning it, and adding other stuff to it which has resulted in overly complex events; TDW with it’s 5 nodes, each with 3 colors and a permanent node support with abilities that tie into your PW’s abilities.
I realize. It’s a little frustrating that I’m not even sure what I want the dev team to focus on at this point. Fixing the looping problem (it’s definitely a problem, but I’m pretty sure the solution they’ve put forth creates a different, less fun problem), addressing the concerns of the players with mastery, and better content.
I’m hoping 3.3 drops earlier in the week than later, it’ll be nice to have some new content (cards and deck building) to keep me distracted from other issues.