AI and Traps

The AI can obviously see “trap” cards; when I play Preist of the Blood Rite, the Ai will 100% pop the maximum number of Trap squares if able, even though it should not know where those are.

Play Shadows of the Past instead icon_e_wink.gif
I love the amount of lifedrain that card gives me because the AI is always popping the traps. I don’t know whether it can actually see them or not; the AI does indeed prioritise the opponent’s colour highly, unless there’s a match-4 it can see.