Ability 1:Protect- Cost: 6
Rank 1 - Energize 1 and Gain 1 Life
Rank 2 - Energize 2 and Gain 3 Life
Rank 3 - Energize 3 and Gain 6 Life
Rank 4 - Energize 4 and Gain 9 Life
Ability 2: Valor - Cost 12
Rank 1 - Energize 2 and each of your creatures gets +1/+1
Rank 2 - Energize 4 and each of your creatures gets +2/+2
Rank 3 - Energize 6 and each of your creatures gets +3/+3
Rank 4 - Energize 8 and each of your creatures gets +4/+4
Ability 3: Haven - Cost 18
Rank 1 - Create a support with 2 shield and “When this support is on the board, you take X less damage, where X is the amount of Energized gems when this support entered the board. At the beginning of your turn, this support loses 1 shield.”
Rank 2 - Create a support with 3 shield and…
Rank 3 - Create a support with 4 shield and…
Rank 4 - Create a support with 5 shield and…
With thanks to phoenix:
Post your decks and tips for this Planeswalker below!
//Added additional info, and converted to Official Thread -Brigby
Bravo, thanks for posting because the in-app details are not accessible yet.
Very unique planeswalker, hats off to the design team.
AI spamming first ability does not grief the opponent, but is still useful and provides a mild challenge (tougher to take down, especially for win in X rounds objectives).
Looks like he will depend on some ramp to keep pace with opponents, but he can get away with weaker creatures if buffing with second ability.
I wonder how the third ability support works in an enraged match. Seems logical that the raw damage would be prevented first then anything left over would be doubled, which makes him quite durable for those events.
got to make sure it uses energize of course, not bad but not great honestly has potential and white/green could be fun. got tones of white mythics and white has better creature removal and defending. Plus be nice to have reliable healing in loyalty and creature but i will wait and see what the update brings. white is pretty low on energize though
honestly dont see people (not ai) using the first ability much except in emergenies. second more use i think but against a energize deck could get you in a lot of trouble too
no but with the ajani gold support plus longtooth cub and a good healer like gisela buffed to defend it could get nasty fast tooplus of course aeither hub or the normal gem changers to help could ramp ok not as good as white changers but survivable
oh i am sure packed full of cheap lifelinkers good luck ever getting him in less than 5 rounds lol. heck lone rider can be cast faster than most decks can kill him, slowly adding up to nibble away at you. do have tto give them credit the mana gain is ok for the color i think tired of 2 color solo pws like dovin and not crazy like tezz2 and rai
people will have to work to cast expensive cards in green or using green i should say so the gem changers while helping wont kill you like kiora spamming them
Less mana gain seems to be a fair trade off if you look at the lifepoints. @brigby : why did you (as usual: not you in person, but as a link to the devs) decide to sneak him in that silently? Looks a bit ashamed not to introduce him in the forum - and he’s something the players have wanted for a while!
I really don’t want to bother with another energy Planeswalker.
Why is an energy Planeswalker? I’m still questioning why Chandra is an energy planeswalker.