I prefer that they keep with the one-a-month pace with the occasional double or triple bonanza for a few reasons:
1.) Iso. While not particularly true in my case, I am sure there are a few players that have a few or more 5* almost cover maxed and not exactly swimming in Iso. Keeping it at the current pace helps prevent overburdening ill-prepared rosters.
2.) News value. It’s nice to have something else to look forward to on the forum. In terms of regular news information, currently we have:
*MPQ Sneak Peek (released at the beginning of the month and updated weekly)
*Marvel.com new character press release (twice a month)
*RXX Release notes (I actually don’t know how frequently these are posted lol)
I think having these Character Reward Updates adds value to the forum as a source of information and speeding up the process where it catches up to all available 5* characters would deny us the desire of wanting to know “Who’s next?” and the pleasure that comes from its fulfillment.
3.) Gives the dev team some breathing room. Ideally speaking or at least what I am sure what we all hope for is that all 4* characters will eventually give out 5* rewards. However, it’s not clear if that is the ultimate design goal. Taking it slower allows them time to think through how they want to proceed as well as analyze feedback and the current state of the game.
I noticed some people wondering why Elektra wasn’t chosen this round but it’s totally possible that down the road that she, too, will give DD covers at a future date. Or perhaps not.
I personally think one character a month with the exception of special events like the Anniversary and big movie release sneeze Avengers Infinity War sneeze (pardon me blows nose) where we may get 2 or three is not a bad move.
4.) LTs. If you are in the fortunate position of having a lot of 4* champed, then you actually benefit from a delay in release as you are able to obtain LTs in the pre-updated state. If they quicken the pace, it basically means less rewards, not more.
But these are just my two cents on the issue.
My original argument for why the current system is fine as is. I think the OP’s current situation highlights why the current pace is good. Imagine, if you will, that the they decided to speed up the release schedule by doing 2 5* feeders a month and they did both OML and Phoenix back to back.
Unless a player is playing optimally at the highest levels of the game, they are going to struggle to be able to champ both without selling off characters at lower tiers. (and even with optimal play, you will still probably ended up selling some of the farm unless you have an ISO hoard). With the current set up, a fairly active player should be able to champ one 5* without much fuss.
Additionally, considering the current state of PvP for 5* players which so many seem to have a distaste for, an increased release rate will expedite players into this tier of play.
Finally, what’s the rush? That 5* you are waiting to get a feeder for will eventually happen if they continue on with the current system. I am curious as to what advantages people think there are to having the process sped up under the current game format. As I noted in my previous argument, people who are arguing for a speeding up of the process are basically arguing for less rewards, not more.
And I would like to remind you that LTs are the keys to getting the Latest (and usually stronger 5*) characters.
Edit to add: Oops! I almost forgot lol @Dragon_Nexus my advice to you is to not level either of them and hoard ISO. That way you will be in a better position when you need the ISO. But that’s just my 2 cents.