rather than having a set, defined amount of damage hit each member of the enemy team, it would be cool to have an AOE ability that is worth a pooled amount of damage, that is divided among the number of enemies still alive.
e.g. Black Panther’s ![]()
deals 3,708 dmg to each member of the enemy team
a new variation on this ability might be to define it as “deals 11,124 damage, distributed among those enemies still standing.”
it would deal 3,708 dmg if there are 3 enemies alive, or 5,562 to each if two are alive, or all of it (11,124) to a single enemy still standing.
this has the potential of being OP, so perhaps this is an ability that could be used for a 5* character, or if used with a 4* character, maybe it should be costed pretty high. or just keep it as a weakish AOE power.
sorry if this has been mentioned before.