I hardly ever post unless there is a server issue but I felt that today’s reward system change warranted a response and a fresh perspective.
I have been grinding prologue nodes repeatedly into the 1000s. That’s one of the main reasons I was able to champion 40 of my 3*s in 30 days. (And they were all at lvl 160 at the time, not 166, when the ability to champion began. That came out to 15,404 + 7500 ISO per character) After 7/7 rewards, I was hoping 20 ISO would take effect instead of nothing. Its a crucial way many players have been able to earn ISO and would be harmless to leave that feature in with the addition of the 7 rewards. I might be the only player to admit that this hurts.
Having played through the prologue post change, I’d implore the developers to at least leave the nodes unlocked.
I use the prologue as a therapy tool for patients with Alzheimer’s, my dad included, and having them play a simple Prologue mission and receiving even a 20 ISO reward was intriguing and invigorating to them. The point that they could make progress toward something, (Yes they understand how progress is made by earning ISO to champion characters.) was helping them immensely. The prologue offered an easy, simple, “practice ground” area in the game that wouldn’t affect my main contests and would still result in the earning of a reward, albeit 20 ISO, that made them feel accomplished.
Edited: Ok let’s veer off topic (unfortunately) for the small minority wanting to miss the main point of the thread and detract from the conversation with a connotative statement. My dad has Alzheimer’s–we play on my game. When we play together, we earn ISO on my account. Oh no!..sigh. My patients are in a separate hospital, with iPADS we provide. One person, their own account. I would’ve never imagined that I’d have to elaborate on that portion of my post. Smh. The kind of response, “You have your dad and Alzheimer’s patients farm ISO for you? Uh..ok..” is so off topic to the issue/suggestion presented, wrongly suggestive and epitomizes the reason why I don’t regularly post. I’ll be ignoring future replies that don’t add to the discussion.
Back to discussion.
I can bet that it’s rarely been discussed or mentioned how beneficial match 3 games can be for sick patients or those with memory loss. Incorporate, the different Marvel heroes and their respective colors and powers and you’re playing with a winner.
Now, once these missions are completed, the prologue becomes an abandoned waste land. And that’s the one area that plays at its own pace and has been a positive source for the people I work with. While I’m not bashing today’s change or being that one rotten apple in the basket that is just looking to complain–I’m merely pointing out how removing a seemingly useless feature in the game as a sacrifice for a new change, while both can co-exist, can negatively impact the game.
My point simply is–add the new reward system but still offer 20 ISO after 7/7 rewards are earned. And leave those prologue nodes unlocked. The prologue feature is more important than you might think.