CD tiles doing damage when resolving?

Apologies if this was posted elsewhere but during this past LR I noticed Loki’s Mischief tiles doing 1 damage each time they resolved. Surely this is some sort of bug or glitch introduced during a recent patch, but I can’t figure out what changed to prompt this error.

Anyone else notice weird CD tiles interactions?

This was posted in the Bugs discussion room. Devs are “aware” of the problem. For all the good that does. icon_eek.gif

Note that this is affected by strike tiles, which has turned my Wasp/Falcon combo into an absolute murderer once all the tiles are down and her blue is going off every turn.

I’ve noticed it as well. Once you launch OML black, that -1 gets buffed a ton.

And on the other hand when facing strike spamming goons, watch out. I was killed i DDQ Under the Sea level second wave, did not know wtf happened icon_eek.gif

I have been using it with starlord, 5* black panther (the black cool down tile) and rocket and groots blue, evilness all round

Getting tired of every update breaking something else. This every-two-weeks update cycle seems hurtful to the game.