As the devs have mentioned about certain characters that are overused and nerfing rumors that have been going around. I don’t know if the points I’m going to make have been made anywhere else before, but I would like to post it here and hope that the devs will come across and look at it.
The condition of being “overused” is something I can not agree upon. There are many reasons why a character is overused. It may not be related to that character being overpowered at all. One of the reason, I believe, is that that character happens to be one of a kind. SW is probably the obvious example. The one and only reliable purple battery in the game. Nerfing SW over and over probably won’t make people stop using her until her battery aspect is entirely removed. Is that something you want to do ? Why not introduce another purple battery and see how things go ?
The same argument also applicable to OML/PHX that people mentioned over and over that they use OML/PHX simply because they are the only choice they have before obtaining 5* become impossible due to token dilution.
Not to mention the power gap between 3* and 4*, between 4* and 5*, or simply between boosted and unboosted 4* which indirectly force players (myself included) to choose certain character (stun, battery) over the others which also results in some characters are used more frequently than others.
I believe there are many other reasons too. For examples, if this vaulting is continue, the 12 latest 4* will also appear to be overused due to the same reason as OML/PHX.
I truly hope that the devs will evaluate the reasons why a character is overused before any nerfing is made. An honestly, of all the names I’ve been hearing, I don’t think any deserve a nerf because of being overused due to overpowered at all.
Edit 1: Clarify that the power gap indirectly forces you to bring stun, battery, etc.