Before i read those comments saying standard is good now its more stablished… i was about to post that cycle ability is a nice but also a BORING mechanic. Yes, u can win, and in your second turn, after cycling 200 cards you give one hit with your drakes and your opponent is down. But that really skips any other mythic or worthy card you can have.
and fill your deck with the more basic cards you have with cycle and you can win any match you want.
I explain myself: AKH block is a SINGLE based strategy block. BORING. This really kills any other way of construct your deck since the efectivity of cycle=summon2/2=gan3mana=cycle and so on. And it gets worse when you see new Nissa 2nd skill. So, nosense of playing any expensive god or mega mythic masterpiece around.
Well, I just don’t use cycle like that for this very reason - it’s boring. And hurts. So I use cycling only to support other strategies.. No problems with competitiveness so far. One could say that cycling is balanced because it is boring.
Then don’t build a cycle deck. Easy win and be bored (one could argue pig, Olivia, deploy, etc make the game boring and easy too) or challenge yourself and maybe take a loss here and there. It’s not that hard to figure out.