Destroying support cards

This is coming for me playing Chandra, but when I use the
Smash to smithereens and Demolish I should be able to pick the support that I want to destroy.
Does anyone feel the same?

I mean… yes? But it might be too strong that way. And I’d rather keep them at 3 mana than to make them more powerful and cost more.

Yes I think you should. You can decide which created to deal direct damage to or which to bounce, why not allow Support selection?

Keep in mind there are only 4 cards that destroy supports in the game, although we’re really just talking about 1:
red - 3, smash to smithereens (3 self damage, common)
red - 3, demolish (+3x3 block destroyed, strictly better than smash, uncommon)
red - 17, pia and kiran (a rare creature gives you activate 1: destroy your own support to do 5 damage to opponent)
green - 30, great aurora (mythic that costs an insane 30 mana and kills ALL creatures and supports)

Red has an already amazing and unique ability to completely destroy a single support. We’re really just talking about 1 card in the whole game that can do that (since demolish replaces smash; technically you could run both but that’s a bit crazy at least in this meta). And if you get lucky on your draw you can get them out before your opponent can stack the board. They’re already super-insane fast at just 3 mana, and crazy tempo-efficient since all supports but one cost more than that (second-lowest is 5; most are 8+) - and that’s ignoring the cascade potential.

I mean, I get what you’re saying, but keep in mind it’s already a crazy powerful card considering its uniqueness, especially for an uncommon.

You forgot about the 4/4 green creature that also destroys a support. Nonetheless I totally agree that support killers are already very powerful and in my opinion even almost too cheap.

Anybody who thinks they need a buff should play a while without them or with a support deck against them.

Yes, but at the same time red deck is all about the control of its destructive power.
That’s why it’s supposed to be strong, but instead half the time I waste my demolish for stuff I don’t care about while the supports I need to get rid of are still in game ( this especially applies to heroic story mode )
let’s keep in mind that Chandra doesn’t have any way of healing herself, and I would rather get rid of a +2/+2 support then one that converts/ feeds mana.
I honestly would be happy to pay 6 mana if I had the option to choose the support to destroy.
And loroku you said it yourself, if I get lucky I can destroy the supports before the opponent stacks, but what if I don’t? I end up losing most of my life defending myself and once anyone gets the rare +2/+2 and 3x3 block destroy they just start pouring out creatures and spells.
Luck plays a part in the real MTG and this one, but the game is mostly based on skill and the comprehension of your own deck, I just feel that I should be able to fully control my own cards just as I do in the real MTG.

Great Aurora is now 15 mana, not 30.

Great aurora: winning any and all storyline and challenge objective matches since February.

If demolish was a select I’d say a fair mana cost would be 6.

Thanks for the corrections - I was just using that site that has all the cards as a quick and dirty reference.

Saluris: try playing a deck with both support killers and see if that solves your problems. I thought it was overkill but someone else posted they were doing that. That’s a 1/5th chance to draw a support killer every turn. I’d have to think that would solve your problem.