Howdy y’all. We got this lil’ ol’ farm going here where we keep the yung’uns ‘til they’re ready to be fattened up and sent out into that big ol’ world out there. Over yonder, beyond that fence, y’all can see a baby psylocke and a baby hood each with 50 or more saved covers. In th’ other paddock is a tiny beast and a miniature c’lossus with 40+ covers saved on each one.
OK, I’ve grown bored of this tortured analogy now. On to the serious business. This might be a bit long, sorry to those with short attention spans.
What happens when you get to 9999 shards and you get some more. If they’re wasted then we may just have found the unintentional secondary monetisation of shards. Welcome to ISO crunch, part II.
Until recently I could keep my 3* dupes at level 40 and rack up saved covers on them until they got to 100. Once I have another cover on the vine, I sell the 266 I have rostered, champ the baby version and roster a new 1 cover dupe at level 40. So far, so normal.
As sources of covers start switching to giving shards instead I won’t be able to carry on in the same way. When I’m close to 9999 shards (less than 40 covers) I’ll have to champ that 3* dupe or I’ll lose any shards over 9999. The maths here is a bit sketchy but hopefully it makes the point.
If we assume shards are going to start replacing covers in the ratio of 2:1 or higher (the ratio we see in the 2* and 3* reward replacements) that means you would expect to have ~16 saved covers by the time you get to max shards. That equates to about 50 champ levels. If I wait until I have 67 saved covers to go with those 9999 shards then I’ve lost out on 30k+ accumulated shards. If I champ the dupe then I either have to sell my max champed 3* or I take a hit on the ISO.
I get that this is a first world MPQ problem but the impact of saved covers was to significantly decrease the ISO crunch. I could defer spending ISO on my farm until I needed to. As shards get rolled out into the ecosystem in ever increasing numbers are we seeing the second coming of the ISO crunch? No more will we be able to sit on the dupes until they’re ready to jump up to max champ levels. Now I either need to sell my max champed 3*s sooner (and miss out on any possible retroactive rewards, hahahaha
, painting a bigger target on my back in PvP in the process) or find a way to get even more iso (hint, ![]()
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Maybe my, oh-so-stylish, tin foil hat has started to slip a little, maybe not. What do you think? Not about the hat, I’m keeping the hat whatever you may think. What do you think about shards, monetisation and the reintroduction of the ISO crunch in 3* land?