@Tombstone
I’m a bit late to this party, but the function of this card has always bugged me. I agree that it functions as written, but I don’t think it really functions in a way that would make sense from a conceptual design intent.
It seems like the intent of the card was probably to change the jumpstart mechanic so that you trade-off the ability to decide how much mana to send into the GY when you exile cards – for the ability to reliably fill jumpstart cards without exiling from hand or to send empty jumpstart cards to the GY for later casting.
This would make it work a little bit like Djinn of Illuminatus, where casting jump start cards would give mana to jumpstart cards in the GY. That’s a pretty cool idea for a card, and there is precedent for the concept with Djinn.
However, as others have pointed out here, the effect of the card is to essentially to make jumpstart unplayable.
What I’m getting at – While the card is functioning as written, perhaps it was not written as it was intended to function. Did we ask Octagon’s design team to review the design, or just to verify it was functioning as written? Only Octagon can answer (or revisit design intent) - and I was wondering if you could put the card under review for a design change that would read more like one of these options:
Option 1: Replicate some of the function of the Djinn - version 1
“Whenever you exile a card from your hand, that card goes to the graveyard instead of being exiled. Whenever a spell with jump-start enters your graveyard, ALL cards with jumpstart gain 3 mana.”
Option 2: Replicate some of the function of the Djinn - version 2
“Whenever you exile a card from your hand, that card goes to the graveyard instead of being exiled. Whenever a spell with jump-start enters your graveyard, that card gains 3 mana, then all cards with jumpstart in your GY gain 1 mana.”
Option 3: Make the support self-destruct reliably
“Whenever you exile a card from your hand, that card goes to the graveyard instead of being exiled. Whenever a spell with jump-start enters your graveyard, that card gains 3 mana, and this support loses one shield”
Note: number of shields should probably be 6 if designed this way)
Just some ideas to consider… it really is a very broken card as written.