Well now that we have had a couple days to play around with GRN, here are my initial thoughts.
Good:
-Rising Tensions is really well done! The objectives are fun for deckbuilding without being too restricting, the ever-changing color and bonus abilities are cool and fun, and (of course) there’s a mythic and tons of runes to be won! Overall very well done.
-The cards are once again very well designed (conceptually). There aren’t many cards that seem blatantly overpowered in a vacuum, but there are definitely some great combos waiting to be found.
-Red has good spells again!
-Graveyard Shenanigans are better than ever! And now we can actually see our graveyards!!! I love it.
-The guild mechanics are great. Convoke probably could have been a little better, but that’s definitely tricky to play around with. Same goes for Undergrowth. Surveil, Jump Start, and Mentor seem pretty fine so far (not perfect, but definitely good)
-There are also a lot of really good common/uncommon cards, which is always a nice thing to see in a set.
Bad:
-Divine Visitation is a total mess. I mean, this might just be the worst implementation of a card in the history of this game, and that includes the one that would crash the game for months after its release (Prized Amalgam) and the uncommon that completely broke competitive play for a while (Runaway Carriage). The card barely works, takes years to work when it does, and has faulty interactions with almost every other card out there. Really, really poorly done.
-The rest of the bugs out there. Every single one of Oktagon’s sets have the same issues. Cards don’t work the 2nd+ time they are cast when creatures are involved. Cards with multiple untargeted effects cannot be cast unless all of the untargeted effects have targets. Cards do things different from what they say. It was understandable for the first few sets because Oktagon was new at this. It is really hard to keep excusing them.
-The elite packs have a ton of cards in them. I get that this is probably to avoid what just happened with M19 where everybody was getting all the masterpieces (since you just needed a handful of mythics to guarantee them), but it is really disheartening to scroll through 3 pages of unowned mythics and masterpieces and realize that it will take years of jewels to have any reasonable shot at a masterpiece.
-No new coalition events. Will we get more runs of Hour of Devastation and Return of the god Pharoah? I sincerely hope not.
At least give me some more Trials if we absolutely must go back to Egypt
Anyone else have thoughts? comment below.