Curious what you all use to keep track of your roster. I thought about making a poll, but the only options I could think of were Gamependium (probably most popular), an excel spreadsheet, and “I don’t use anything other than what’s in the game”. I’m sure there’s other stuff out there.
For me, I use none of the above. I just have two notepad documents. One has my whole roster in it, with levels, number of covers, etc.
I also have in the same document things I get tired of looking up (Sploits cheat sheet, important iso level costs, taco order, crash/HFH order). And finally, it contains a list of my resources in game that I update nightly so I can know I’m making progress even when I don’t feel like it due to hoarding.
The second document is just a rank order of my 4* champs that I’m constantly revising. I use it for on the fly team building. When I’m looking for a specific color combo, I can find options quickly by visually scanning and they are already rank-ordered from (in my opinion) best to worst so I can move from the top down. I also have their current level in brackets as that matters for tanking/strongest color purposes.
So that’s what I use. It’s easy and on my phone. I’m just curious for everyone else how you track outside of the game!
I use only what’s available in MPQ to track my roster. The furthest I can go is to track who are the different colour ap generator, stunner and true healer.
I once created my own Google spreadsheets document, that grew over time and now not only tracks my roster, but also my token pulls. It’s not very fancy, though.
Excel for me. After playing Eve Online for years that was my go-to solution. I track my rosters, covers, costs to champ, covers sold, Legends tokens opened & bonus rate. All kinds of data I’ll never really need. Also have a sheet for teams I read about to try out.
I maintain a Google sheet roster (see my signature).
Notable tracking that I do…
Characters & current rostered level (duh)
PvP events score, HP used, placement, essential, and 900 progression reward
Tokens opened (every. single. one.)
Character addition date, health, tile-match damage (for 4* and below… 5s are mostly unique, and will require a major refactor… too lazy.)
I track 4s that are close to champing, upcoming resupply rewards that boost 4 and upcoming progression rewards but all are related to champing. The rewards come to fast to track and worry about every single cover especially for 2 and 3*s.
Tell me you don’t enter all this junk in by hand? yikes
my code tracks some of this stuff by analysing screen shots, i would just read it out of memory directly if I wasn’t paranoid that my tracker might get detected as a bot.