Leaving 5*s for PvE and special events, would that make PvP a more exciting and varied experience?
Thanks to all who voted in the previous thread where I mistakenly didn’t include the neutral option and then couldn’t add it in before it got closed up, and all the discussion that followed. Also, the poll is anonymous this time, just because!
I personally really liked the comment that suggested this for Lightning Rounds. Then it’s limited impact would spice up something that is definitely pretty stale (and would kinda fit better with the rewards for LRs).
How would you feel if PvP events werere limited to 4* and below?
I would enjoy that. (In favor)
I would not enjoy that. (Opposed)
I would experience no feelings either way. (Neutral)
Rather than have the game restrict rosters, I’d rather see them incentivize the use of more of our roster. For example, bonus rewards for using specific characters or teams (i.e. an ISO multiplier), or a separate progression reward track that only records wins earned with 3* characters, for example. These things could all be layered on top of existing systems.
I’d love some kind of achievement system, but apparently the devs are strongly against something like that. But that conversation goes back a long time.
Play 500 matches with all women, get 10,000 iso
Win 100 matches with only villains, get 10,000 iso
Win 100 matches without using an active ability, get 10,000 iso
etc. Seems like an easy and rewarding system to put in place, but I don’t think it gets any traction.
I would really like to see them do away with 3* pvp and bring in 4* required pvp,
soooo bored of 3* pvp and they are basically useless to me as a 5* player (except for maybe a couple )
For 3* land or below, it would be good. I notice a number of 3* teaming up with 5* Jessica Jones, 5* GR, 5* AA. They have high points(50-70) in PvP and I tried going into a fight with one of them. The result isn’t pretty for my team. Their match damage hits like a truck to my 3* and when they start cascading into a critical and takes down 1 of them, this is where I retreat.
I would rather see 3* and 4* featured PVP events run simultaneously, and choosing one locks you out of the other. That said, if this choice were real I’d be all for it.
I would be all for something like this. My two biggest complaints about PVP are that 1) 3* PVP is boring and 2) 4* rosters having to compete with 5* rosters for placement is ridiculous. If you could select your tier at the beginning of an event (say 5,4 or 3) then be restricted to using characters from your selected tier and below, with each tier getting its own placement awards, that would be ideal imho
the only issue is that your suggestion doesn’t give a way for players to learn to blend and use their chars well. Specifically, no player in scl5 would have experience in learning how to use the 4* until they had a massive 4* tier that lets them compete in scl6 and 7.
you might think thats a trivial thing, but from a design standpoint. This blended zone of mixed tiers is where the best gameplay is actually found. Historically, the best combos are almost always blended teams at mixed tiers.