Okay, so yesterday it finally happened: I got extremely lucky, and crafting a legacy mythic yielded me Deploy the Gatewatch. Earlier, I had to craft every single rare from HoD to get that Hazoret’s Undying Fury, so getting Deploy as my third craft out of 140 Legacy cards seems fair ![]()
It finally happened, the most prized mythic, the centerpiece of the strongest (RIP cycling) deck in the whole game is finally mine.
So, it is time to create a deck. Being a relatively new player, having Platinum in only one color, I own a very shallow collection of cards, and my only strong creature is Gaea’s Revenge. No pigs, no Nahiri’s, no giant flying boats.
Therefore, my deck is HUF, Deploy, Revenge and 7 flex slots. One of them, I devote to a Heart-Piercer Manticore (ever heard of that card, hehe?), which is a fancy way to win without attacking, and doesn’t decrease overall damage dealt by HUF. The rest is all supports with cycling (quite conveniently, there is 6 of those in MTGPQ), which serve to increase the deck’s consistency via guaranteeing finding my HUF.
Theory says, my HUF is guaranteed to deal 128 damage in the worst case scenario (less than 1% chance), and 192 on average. The first game - turn 2 HUF, win. Today I played a Training grounds, and I made 12 turns during all 4 games added together. I cast a total of 4 cards during those 4 games added together. One HUF - one win, and it only took 2-3 Deploys to kill my opponents. There is almost literally nothing they could do to stop me. Not blockers, not Hixus, not Claustrophobia, not removal, not lifegain. Seal away and Authority of the Consuls seem like the only cards that can kinda stop this combo.
In conclusion, I would like to ask a question: why is this a thing? Why are you able to play a win button in Mtgpq? Why has it never been nerfed (while cycling was)? Who thinks having HUF-Deploy in Legacy format is a good idea?