Since Oktagon started working on MTGPQ I have been a huge supporter of their work on the game. I liked their ideas and directions, I thought their card and event designs were fun and cool (mostly), and I have defended some of their more questionable decisions here quite a bit (as many of you have seen).
But I can’t deal with it anymore.
Because pretty much NOTHING WORKS ANYMORE.
Any card that involves counting things doesnt work. I played against a Shanna today and saw that she gets +3/+3 no matter how many creatures you have. Vraska’s first ability no longer targets the support with the highest shield. Verix Bladewing’s support deals both the wrong amount of damage and converts the wrong number of gems. The list goes on and on.
Any card that involves ordered actions does not work. Ambuscade worked fine, now its broken. Savage Stomp didn’t work correctly (I haven’t bothered checking to see if its fixed, though). Sagas return from the grave on chapter 3, not chapter 1. Settle the Wreckage does not always get destroyed after exiling creatures. Journey to Eternity does not activate if a disabled creature is destroyed, despite the status of the creature having nothing to do with the support. Some cards seem to work fine, but not how they read, making me wonder if the issue is programming or language, both being quite serious for a game of this magnitude.
Many of the new events have nodes that do not work. Zacama and Elenda’s nodes on Battle of the Four Tribes are still broken. I’ve seen people say that Azor’s Gateway and Azor still use their abilities if you have the Immortal Sun out, and/or if they have the Immortal Sun out. Tishana’s ability buff doesn’t apply the second time she uses it on the same creature. The Around the World event (whatever it’s actually called) still gives the wrong number of coalition ribbons on the second node.
UPDATE: The Gerrard Fight (whatever its actually called) creates 2 tokens but only says 1 in the description. Its definitely more reasonable at 2, but the text really should match the effect.
And now there’s a ton of discussion about how Jaya doesn’t work properly, how leader may or may not be working properly, how enabling a card still may not be working properly, how the timing of “when attacking” abilities may not be working properly…ect
So its simple. I’m done defending Oktagon. The honeymoon is over.
I don’t want to say they are as bad as Hibernium yet, but I’m not going to lie, its getting close. Hibernium’s bugs were more serious, true (since those cards just crashed the game), but I don’t remember them being even close to this frequent. It seems like every single rare or mythic that comes out from Oktagon is bugged in some way, and every update just buggs out more and more older cards that had been working fine (did you know you can’t cast Nagging Thoughts anymore? It just gets the red canceled symbol. I cannot find what allows it to trigger. And Awaken does not work at all anymore. And Grovetender Druid still makes the wrong type of plant tokens. And I’m sure there are more, I just haven’t found them yet because I don’t play legacy a lot).
So please Oktagon. Get your shit together. Because you just lost a very vocal supporter. Stop putting out cards that don’t work correctly. Stop releasing updates without testing how it will effect older cards. Stop writing cards in a way that implies one thing but code them to do something else. We can wait a little longer for new content, its ok to tell us that the next set is delayed because you are fixing bugs. Please, Please, Please, ENOUGH WITH THE BUGS.