Idea: **** Agent Venom (Venom)

Agent Venom (Venom) icon_venom.png
4 Star Rarity (Legendary)
At Max Level: HP: 18026 Tile Damage: 11/11/64/10/73/82/4.0x

  • Bonding Risks - 7 blacktile.png
    AP

    Agent Venom is running out of time with the symbiote suit hit 48 hours are nearly up running the risk of unleashing the symbiote. Creates a 4 turn countdown tile that when activated places a web tiles on the board and replaces this power with Devour!

    Level Upgrades
    Level 2: Creates 2 Web tile.
    Level 3: Creates 3 Web tiles. Countdown Timer reduced to 3 turns.
    Level 4: Creates 4 Web tiles.
    Level 5: Bonding Risks costs 1 AP less and creates 5 Web tiles. Countdown Timer reduced to 2 turns.

  • ALT: Devour! - 12 blacktile.png
    AP

    Venom now in control of his host reveals his true self launching at the enemy team. If there are 10 web tiles on the board Venom eats one enemy whole and deals 1065 damage to the enemy team otherwise Venom deals 1065 damage to all. Destroys all web tiles.

    Level Upgrades
    Level 2: 1634 damage.
    Level 3: 2016 damage.
    Level 4: 2512 damage.
    Level 5: 2748 damage and Venom devours at only 8 web tiles.
    Max Level

    • Level 3: 3991 damage.
      Level 4: 4973 damage.
      Level 5: 5441 damage and Venom devours at only 8 web tiles.[/color]

    Tendril Tangle - 9 bluetile.png
    AP

    Agent Venom shoots out tendrils and webs. Stunning his target for 1 turn, sapping 1 black ap and creating one web tile.

    (PASSIVE) Whenever a Web tile is matched, gain 1 Black AP.
    Level Upgrades

    • Level 2: Creates 2 Web tiles.
      Level 3: Creates 3 Web tiles. Sap 2 Black AP
      Level 4: Creates 4 Web tiles. Stuns for 2 turns.
      Level 5: When a Web tile is matched, gain 1 Black, Yellow, and Green AP.[/color]
      [/list]
    • Multi-Gun - 12 greentile.png
      AP

      Agent Venom transforms the Multi-Gun into a pistol damaging the enemy for 412 and blowing up a random 2x2 grid. Does not generate AP.
      Level Upgrades
      • Level 2: Damages the enemy for 824
        Level 3: The Multi-Gun now transforms into a Sniper Rifle blowing up a 3x3 grid and dealing damage of 2348
        Level 4: Damages the enemy for 3264
        Level 5: The Multi-Gun now transforms into a Flamethrower spreading it’s damage across the enemy team. Cost increased by 3AP
        Max Level - Level 3: Damages the enemy for 4649
        Level 4: Damages the enemy for 6462
        Level 5: Damages the enemy team for 6462[/color]
        [/list]