IP2 Dev Q&A [JUNE 2026]

As we seem to be allowed infinite amounts of questions I have one that bugs me - can we have the Spicy Taco vault include some Team Up AP boosts? By all means dump some of the match damage ones.

Also bringing back old PvE events means the 7 day ones mostly right? Personally 7 day events make me less likely to play them and even Heroic double rewards won’t be worth it. Are rewards going to be re-evaluated for these very old events or can we have shortened versions?

2 posts were merged into an existing topic: June question for devs comments

Is this item on the QoL list?

  • When sending a team-up to an alliance member, one can choose which power is being sent.
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Um how about just changing TUs to let us go in and select any valid power in the game that we want and add it to our list of 20 TUs. The whole sending TUs and waiting on random drops is so 2013. The game has moved far beyond that now so we should be able to select what we need when we need it.

KGB

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On the subject of team ups, can we get a search function there? Finding a particular character among 600+ roster spots is tedious.

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Didn’t see any answers to my or other people’s questions about Supports, so I’ll throw it out again.

What are the plans, if any, for supports going forward? Personally, I love supports and would love to see new ones come. But if you’re just going to shelve it and never release any new ones, then just tell us and I can stop bugging lol.

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Would like to add a plus one to the fix wave behavior post above. Since unity how enemies drop is highly inconsistent, including basic waves like ddq’s big enchilada.

But my main question is why add things like heroic pve before upgrading unity. What was the philosophy behind that? We just had a long term member of our alliance delete the game entirely because of the crashing situation. It’s not even surprising anymore. The amount of long term players gone since unity is staggering. I can’t express how extreme the freezing and crashing is on iOS if you do any of their necessary upgrades. The game doesn’t just freeze itself. It freezes your entire phone and takes ages to resolve that freeze into a crash. Today it had happened 15 times or so and it’s not even 11am here. I am a big fan of pve and I would like to enjoy heroic, especially with a heroic list where the characters actually had a boost. But adding double to triple the time spent on pve in a constantly crashing game is really getting hard to put up with. So basically why did heroic happen before stability?

Thanks.

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Can we talk about “Destroyed tiles do not generate AP and do not receive AP from cascades”? For new characters, why does every ability which could potentially cause a cascade now have this condition added onto it, when the vast majority of existing characters can cause cascades and get AP from the matches that result?

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Still waiting for an answer from the beginning of this thread that might have been skipped: Will we ever be able to exchange shards for our 550 5*s? If not, please let us know so we don’t keep saving them. If so, please let us know that as well. Thanks!

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Been playing over 11 years, quit last fall and rejoined when IP2 took over - appreciative of the turn around, yet there is so much more to be done.

  1. Last dev group slated Shang Chi and Grocket for rebalances. What does the future of these two look like? Are more nerfs coming to legacy characters?
  2. Never fully understood why the latest 5 legend covers were pulled from Boss Events. Was told by another mod that they’d return - but haven’t. Been a bit of a bummer earning classic covers instead.
  3. Please consider a new loading screen, while not priority - would just love to see more of the IP2 touch to art.
  4. I saw the answer earlier about legacy character art. I know its a reach, but please, please, please, make a costume for 4* Iceman.

Keep up the good work, would love to support MPQ again.

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Another question about supports! Can we please do something about the font size & contrast for support details? There are some that are very hard to read, especially since the screen to swap them seems to be a bit smaller than through the support menu.

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And the greyed out text for powers you haven’t unlocked is essentially unreadable. Please change the color scheme so both locked and unlocked powers can be easily read.

KGB

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Any chance we will ever be able to break up a character into covers again? Getting an ascended 3 to 4 character in a random vault makes the previous iterations worthless for months or years. I have at least 3 squirrel girls and 4 hulks ascended to 4s, I’d love to destroy one and recoup some of the covers maybe?

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We already don’t see a 3as4 in vaults anymore for months now. The ability to break them up would mean we wouldn’t even see them in offers anymore or that the offers would cost astronomically more.

Either way it would have a very high HP cost associated with it.

Dunno if this thread still open for Q but if there‘s still chance for A, are there still plans for xchanging shards? Looking at the about 50 covers in shards I have sitting on various 550s…

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Saw this one to late, wouldn’t have asked the same then

Getting any random character already ascended from a vault is already a little lackluster for me, since I probably can’t benefit from it for a loooooong time. The previous devs said they had plans for something like this with unity, it’d be awesome to not waste a roster spot on my 5th 3a4 hulk or 1a3 storm, etc. Selling them is a bummer

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You could actually do it w/ 0 moves, with Main Event Hulk +Thanos…

There should be an achievement for doing that too.

Hi everyone!

Thank you so much for coming along with us on this Q&A!

Just wanted to pop my head in and give a couple of updates:

  • Y’all asked a lot of really solid questions about the meta, character balance, etc. We’re going to cover this in a blog soon™️. There may be some shorter answers we can give now, but I’ve been recording all questions and will make sure we cover as many of the topics raised here in that blog as we can.
  • We will still be working through the questions in this thread. I appreciate your patience while we do that. We don’t want to leave any questions behind!
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@TheMigz and @Jed
What’s with the overlapping PvEs again?

Considering how often this has happened, how long you’ve been managing this game by now, and the fact that several players pointed this out to you well before today, I have to ask: is this intentional design, an oversight, a bug, miscommunication between teams, or something else?

Can we expect this to happen more often or are you hoping it will go away in the future?

We’ve passed the deadline of this Q&A but I really hope you can still comment on this.

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