Juggernaut not getting 200% when matching tiles

After updating to the latest patch just now, I played a round of my FFA and I noticed that both the red and green tiles were not Juggeranut tiles as they usually are. Therefore I’m not getting the 200% bonus when matching those colors. I run a Storm 2*, Iron Man 1*, Jugg 1* atm. Oh, his abilities are fine, they still get the 200%. Also, the bonus for matching black tiles is working as well. I’m top 2 atm in a race with Awesome-O :stuck_out_tongue:

Edit: I apologize for not noticing the thread that already reported this problem.

This is very annoying icon_e_sad.gif

Yeah, I wish it patched AFTER the FFA tourney atleast :confused: … trying to stay @ 1000+ tourney points is super tough, I only have a chance cause of my maxed out Jugg. If not for him then there is no way I can keep up with 70+ thor’s and storm’s

This tournament is probably over for those of us who were relying on our high level Jugg icon_e_sad.gif

I’m sure they recognize their error and I guess we will see how they handle it.

Edit: Nuked what I wrote… Juggy isn’t doing damage from the back line. It’s just hideously broken.

It looks like that the character that does the damage for a particular color is the character that has the highest damage, prior to the boost. I notice that my Iron Man 40 when paired with certain other characters with higher base red/yellow/blue will attack.

So I have spider man at level 75 with higher base damage with blue then Iron man model 40, so I’m doing like 38 damage per tile instead of the 100+ per tile that Iron Man model 40 has.

So is this by design or an accident? Will future character tournament buffs be handled the same way or will this be “fixed”?

I didn’t see any mention of this in the patch notes.