Hi all. I am not sure if this is an existing problem, or if my idea will actually solve anything. I’m just throwing it out there to hear some opinions. So, here it is.
One FREE shield that lasts from whenever you want it (even 2 minutes into an event) until the END of the event. It cannot be broken, and once it’s up, it’s up for the remainder of the event. The shield prevents points loss, but that’s about it.
Why?
Well, some people cannot play to the end of the event, even with the chosen times. Sometimes people are happy with their scores and want to ‘lock them in’ so they don’t lose them again. It gives people who don’t have HP the option of shielding if they wish to try it out.
But, won’t this give shield hoppers or those on top an advantage? Won’t everyone in top 10 just shield and make themselves invisible, and thus unbeatable? Nope. While you wouldn’t lose score as a result of this shield, you would still be visible to others. They would be able to target you, and thus, claim points for beating you. So, if you’re in the top tier, you’re still better off using regular shields anyways.
So why do this then, if the top tiers won’t use it?
There are many non-competitive/casual players out there…GASP! Really? Yeah. There are people who don’t go for the top 5-10 spots. There are people who play just because they enjoy the game… I know, right?
Anyways, I think this would allow those individuals who are in the middle/bottom tiers of competition to lock scores in once achieved.
So where could this be used?
Hmm… well, any PVP event would be fine. In order to score 500 points, say, and keep those points, you could do them in the first day or so, then lock in for the remainder of the event. No further checking shields or hopping. If you’re happy with your score, you lock it in. Also, I could think of a use for the shield simulator for those in the lower tiers, such as myself. Most hardcore players seem to play shield sim close to the end of a season. Some of us play throughout. In the last 2-5 days, however, the hardcore gamers tend to beat us down and lower our overall season score, one which we work hard to achieve. I’d like to be able to play simulator whenever I want and for however long I want. Once I’m happy with it, I could lock it in and say goodbye to it, without the worry of my score being decimated.
But D3 only does things that make them more money, so how would this work?
Well, yes and no. As much as I like to bash D3 about the high costs of HP or the ridiculous amount of actual money it takes to level a character, they haven’t always done things just for money. In many ways, they have improved the game, and people do appear to enjoy the end product, regardless of rants. In any case, I’m not sure if this would lose or gain them money. I think it would appeal to the casuals, however, which in itself is a gain (if not monetary, at least loyalty-wise). Anyways, this part is definitely debatable.
I’d like some input. I’m sorry about the length of the thread, I expected it to be a LOT shorter…
So, what do you think?