Nothing that should be too difficult.
M20 brought back Leylines which may be a slight challenge to implement.
Cavaliers are not more challenging than Zacama and neither should the three color legendaries like Kaalia, Kethis, Yarok etc.
Field of the dead would likely be a land support that interacts with other land supports so make of that what you will.
My guess would be that they are focusing, at least in part, on the Chandra’s. Developing a planeswalker for the mythic and the vanguards for the other 2.
As of right now, I don’t have a solid time frame as to when 3.8 is supposed to be released. Although I did hear that we’re thinking of introducing 2 new mechanics in Core Set 2020, but that’s about as much solid info as I know.
I can only speak for myself here but it’s a Core set and it is already very delayed; no need for adding new mechanics that will probably further slow down the game. Rather have the cards.
This is also causing a delay in the crafting part of the game and more importantly even longer until Standard shifts.
Well, this lead me to speculate that it must be something else that is causing the delay of the M20 launch. I wonder if that is good or bad.
As far as I can recall, it has only happened once that MTGPQ is falling behind compared to the release schedule of MTG-paper. That was when Hibernium went belly up. I’m not starting any rumours!
However, it could mean that the announced performance update is taking longer than expected and that is very disconcerting, at least when you consider the history of Oktagon in regards to performance. On the other hand, it might mean that a fundamental overhaul is in the making. Crossing fingers!
@FindingHeart8 - I read Brigby as “I have previously heard…” so he is referring to a design idea that was floated at some point, but I wonder if Brigby is so closely informed about the development progress that he knows for sure whether that idea is still in the current release.
Fair, but the whole concept of the sentence still sounds fairly…distant, from a time progression sense at least. Either they haven’t moved past the brainstorming stage yet, or Brigby has not received an update since and it has been a significant amount of time. Neither sounds good to me, as Brigby is pretty much our only source of information on upcoming updates, I would hope he is regularly informed of developer progress and not left in the dark until the last minute
M20 had nothing mechanically new to implement other than maybe Protection which is just a combination of hexproof + prevent damage vs certain colors.
Throne of Eldraine on the other hand will have new mechanics:
Food tokens / subtype
Adamant keyword (spells that have bonus effect if you use X amount of a specific color when casting)
Creatures with an Adventure Sorcery: you can either cast the creature directly, or cast the sorcery and exile the card and later cast the creature from exile.
The last two are all much more complex than anything in M20.
Here’s an example of a Creature with an Adventure Sorcery:
Is that how the new Adventure thing is going to work? I assumed you could only cast the creature if it was exiled from the sorcery. Haven’t seen any explainer articles yet though.