May Community Q&A open for questions!

Hey all,
We’re taking questions for our next community Q&A video.

  1. Please post each question separately, so forumgoers can upvote the questions they want answered most.
  2. We’ll be taking questions until Monday, 5/25 so please get them in before then.

We’re planning to get this video back to you in two weeks.

Kabir

Question 1. Roster slots.

Question: Will 2*/3*/4* essentials be the norm going forward?

Any chance at tweaking the pay model?

Grumpysmurf beat me, but yeah. Last we heard “DDQ fixed that” for roster slots.

Except there are new characters out every other week at a minimum it seems, and there are 71 characters in-game now, it’s costing 950 HP per slot anymore. It is…difficult at best to get that every two weeks, and that price is not leveling off.

Question: What is being done to make roster spots sustainably affordable?

Question 2:

How has the decision to run a season of boosted characters changed any/all of the following:

  1. Average Match Length
  2. Average Scores
  3. Usage of the 4* tier.

A few Q&A’s ago it was said the 4* transition was supposed to be easier than 3*.

Currently, the only way to get 4* at all is:
Introduction (for top few)
Season reward (a month work, for a top few)
PVP winner (a very, very few)
PVE winner (a very, very few)
From tokens (ha ha ha ha!)

edit: 1K progression - comments mention I missed this one, forgot it since I’ve never even hit 900 PVP points in nearly 500 days. icon_e_smile.gif

Question: What is being done to get the 4* transition started?

Moonstone’s black skill is being reworked due to difficulties with interactions with various countdown tiles. Are there any other skills that have become more complex as the game evolves?

Question 3.

What is the vision behind the progression tiers in Shield Simulator, and how have the MMR changes impacted that vision?

It used to be that teams saw lots of seed teams to open up their PVP events. Now it is possible to open with none.

With the new MMR, that means you can look forward to seeing boosted 166’s right away. If you are lucky, your first team might look like 70/200/200.

Question: Are MMR tweaks being looked at? Can we see more seed teams to open events, so the first 150 points aren’t a huge slog?

Are there any new gameplay modes (like DDQ or Ultron) in the pipeline?

Do you have any plans to address the extreme scaling issue in PVE?

Question 4

From this post: https://forums.505go.com/discussion/28605

They also have a guideline on how long the roster transitions take, but the timeline can be impacted on whether a player is free-to-play or if they are in a strong alliance.

Transition to 2* roster – couple of weeks
Transition to 3* roster – 1 to 3 months
Transition to 4* roster – 6 months

Perhaps my definition of transition is different since I’m in a fantastic alliance and I feel like I’m way behind on this timeline! Lol!

How much alcohol was consumed in the booth at the time of the discussion?

Related: Can you speak to the 4* transition and your vision as more characters in that tier are released?

Regarding Scarlet Witch’s blue skill, was it intentional to include purple in the tiles eligible for transformation? Thor’s yellow skill behaved similarly, but was later changed to exclude green tiles.

It has also been said that health packs aren’t a big seller.

Changes lately:
MMR puts you against more top teams
Characters (most) have more health
Boosted characters every week, so even more health
Boosted characters are the same in PVP and PVE.

The matches are longer, take more damage, and you really need to use the same characters in multiple events to do well. That is becoming pretty difficult.

Question: Is the health pack model being reevaluated? Are more health packs, or faster healing, or some other method coming?

Sarcastic Question: Will questions with the most upvotes be answered, rather than questions that are deemed “fun”?

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What feedback are you considering for the AP slider?

Question 5:

Why are the draw rates for Standard Tokens a secret?

Is the new plan to exclude veterans that don’t have all the 2s in the game but have a lot of 3s from PVE?

Really Expensive roster slots with insane scaling has pushed vets to forget their 2s. PVE now asks for 2 essentials.

Question 6.

What are the challenges surrounding adding an Alliance leaderboard to Shield Simulator?