Half (9 out of 18) of the characters you can get from the recruit hero packs use pink tiles to power their special abilities. I’m a relatively new player and of the 14 characters I have collected, 8 use pink tiles. This is a problem because it severely limits your options in configuring a successful and balanced team. Ideally, you want 3 different class types that each use a different color to give you the most flexibility in making matches during the game. Every class type (wizard, healer, bard, tank, thief, & fighter) has a character that uses pink. However, all healers (PB & LSP) can be found only in the pink tile characters. This means that if you want a healer on your team then your other class types that use pink will limit your flexibility if you want to use them (or if you have to use them because you have no other options). Furthermore, regarding the tanks available (Jake-yellow and Ed-pink) you have to use Jake to avoid having 2 pink characters if you want both a tank and a healer on your team. My suggestion is to have more variety and balance among the characters’ tile type and to a lesser extent more balance in the number of each class type (there are currently 4 wizards, 3 fighters, 3 thieves, 3 bards, 2 healers, 2 tanks). Ideally, it would be great to be able to have any combination of 3 class types that also have 3 different tile types. I think this would help in keeping new players because the way the game is now, if you don’t get a variety of character tile types and character class types to make a diverse team then it can be difficult to be successful and that can discourage new players from sticking with a fun game.