Hey all! I know I posted recently asking which 4*s to throw ISO into, but I feel this list with better numbers would help:
Character, build, level, (level I can raise them to), ISO cost
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2/3/2, 147 (147) -
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1/2/3, 131 (131) -
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1/3/1, 115 (115) -
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3/1/1, 115 (115) - [this one I also want to keep for Winfinite, so where do I soft cap him so when he’s boosted, he doesn’t overpower GSBW’s purple?]
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3/4/3, 107 (209) 143,407
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1/1/2, 94 (94) -
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3/2/2, 86 (147) 35, 578
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3/2/1, 86 (131) 21, 622
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3/0/1, 86 (111) 8, 792
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4/1/1, 78 (135) 25,786
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1/2/1, 78 (94) 2,930
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1/1/1, 78 (78) -
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1/5/0, 70 (152) 42,038
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1/3/3, 70 (152) 42,038
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3/2/0, 70 (127) 20,079
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3/1/1, 70 (115) 12,381
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2/1/2, 70 (111) 10,230
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0/1/3, 70 (111) 10,230
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3/1/0, 70 (111) 10,230
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2/2/0, 70 (106) 7,842
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2/1/1, 70 (94) 3,383
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1/1/2, 70 (94) 3,383
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2/1/1, 70 (94) 3,383
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2/1/1, 70 (94) 3,383
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1/2/0, 70 (90) 2,308
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2/1/0, 70 (90) 2,308
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1/2/0, 70 (90) 2,308
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2/0/1, 70 (90) 2,308
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2/0/0, 70 (86) 1,438
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2/0/0, 70 (86) 1,438
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1/1/0, 70 (74) 201
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1/1/0, 70 (74) 201
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1/1/0, 70 (74) 201
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0/1/1, 70 (74) 201
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0/1/1, 70 (74) 201
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1/1/0, 70 (74) 201
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1/1/0, 70 (74) 201
Level 70, one covers:
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0/0/1
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0/0/1
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0/0/1
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1/0/0
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0/1/0
Agent ![]()
0/1/0
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0/0/1
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0/1/0
Do not have ![]()
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Current ISO: 1,548,828
Total ISO cost to level every 4* I have to the highest level I can: 276,823 (with Devil Dino: 420,230, but less because I would level him manually gaining back some ISO)
Who should I dump ISO into? Also, is there a good cap to have everyone at? I’ve heard 120 is a good level. (I realize I have Rulk at 147 and Quake at 131.)