New best defensive team?

hood hood hood? really? What is he going to do, intimidate me to death? I guess if his blue stacked you would basically lose 3 ap every turn almost, but while that might be annoying, your chance of actual death is next to nothing.

Hulks wouldn’t be that scary at all honestly. 1 hulk is knocked down by match damage and the other two are done so by actives. Add someone like pun and hulk team becomes a joke. Hulk is only useful on teams that 1. have strike tiles. 2. have overall a nice health pool 3. can do damage. All hulks have high hp, but lacks the other two. ALL three are needed for hulk to be worth using imo (though you can get away with no strike tiles, its the only thing that makes his black serve as anything other than a green generator…which hulk FAR too often ends up using for his move instead of allowing for something like COTS.

Best teams are those that can do quick damage or very very strong damage. # duplicates is bad as you really should have 5+ colors when possible. With duplicates it probably would be sentry sentry or thor thor plus another high hp character that covers 1-2 other colors. Also, thor thor sentry would be a pretty strong and avoided team even with only 3 colors… the issue is that when they have only 3 you can start playing prevent D as well as more readily use someone who steals ap (especially controlled AP steals).

mohio is right, bp/thor is not a good def team. They look like they could be, but the machine plays them poorly. Its pretty easy to deny green heavily and yellow/black mildly and end the match with neither getting a move off (at worst, a battle plan early).

There are 3 categories of def teams: skip, guerilla, high chance to kill you.
Skip usually constitutes teams with high health and things like that. You might skip teams that are guerilla or “high chance” but a skip team is built with the sole purpose of making people want to skip you. while there is no good example of a team where def is high enough and fast enough to warrant use, a defensive team is the perfect example of a skip team. It might not kill you, but you might spend 5-6 instead of 2-4 min fighting it. Instead of def, hp tends to be what determines this in th current meta. an example would be thor bp hulk. not a great team, but solid because it is 3 high hp characters who have a way to kill youif you take too long to take them out (or get an unlucky cascade).
Guerilla is a team where you are guaranteed to take damage from them. They may or may not kill you, but they will always deal damage. You might skip them simply because you don’t have an easy way to heal and they do, afterall, have a good chance of a lucky cascade turning into a ko or near ko. punisher is a great character for this, as is hood, and some others. key thing is that they have low ap moves usually so that, even without a cascade, they have a chance to get enough ap to attack.
Chance They don’t necessarily have high hp and they don’t necessarily do damage every match…heck they don’t necessarily even make the opponent want to avoid you, but they have the highest chance of bringing you a def win. one of the best examples of this is patch. he is horrible on def realistically. he gives the opponent strike tiles that (as the human) they will undoubtedly use better than you, his red is too expensive to be helpful, he can be chunked down with actives to make his yellow useless, and he has avg hp. With the right ppl surrounding him though patch can lead to some very demoralizing losses. While you might beat him 95% of the time without even taking a lot of damage, the other 5% can be a crap shoot as to whether you come out with a team at all.

I don’t think “avoid me” is as great as “I might kill you” generally though as almost everyone is willing to attack if u are worth enough points. I would say some of the best defensive teams are:

patch/dakan/hulk - above avg net health. 2 healers means you are focusing match damage on hulk early. since hulk is pretty unanimously considered to be the lst person you ko (unless you run pun and can hit him down and their tem doesn’t warrant attacking someone first for some reason) that is an advantage. Hulk’s green works well with both as they both give you strike tiles, and dakan constantly puts them out (especially when anger goes off) while patch getting a green off can be very bad news as if you don’t ko the hulk quickly his angere (forced by the friendly strike tiles) can ko team all on its own). This team is about the only truely scary hulk team imo, but it also isn’t that hard to beat. It has one of the better “luck n F***” % in th egame though, so that i why i put it here.

thor/magneto/punisher - slightly above avg net health (realistically..avg). Thor + any team on its own could have its own spot, but this is one of the bettr combinations. If it doesn’t have some luck on its side though, the match can end quickly with little no no damage being done besides a molotov (which seems to ALWAYS drop at least once a match). nobody will skip you, but you might get the occasional win. unlike the pathc dakan hhulk team, this is a fast kill team (without tons of self damage) on offense as well. also unlike that team, all 3 characters can wipe you out with one move if the situation is right. Not the most amazing def, but it has a lot of “oh shoot” moments built into it such as: retribution hitting your high health character like thor for a ko. Translocation going off and 1 shotting if enough blue on the board. Thor yellow into green in one turn. judgment followed by molotov and magneto red spam. …and then as I mentioned, moltov seems to drop EVERY match. Makes the team annoying the same way a dakan team can be annoying even when they have no chance to actually kill you.

Thor+hood+x - I am not a fan of hood on def, just because his hp is so low, but thor can turn slight advantages into huge payouts and with the right #rd character hood can sacrifice himself basically in order to give his teammates a little ap before he gets taken out on def…enough for the other two to go from 10/14 green and 10/12 yellow…nothing…to “12/12 yellow adding +6 green to my 112/14 green” Other times, the hood basically does NOTHING. If you play him right and get a board that works, hood is one of the worst defensive characters in the game. Thing is, most ppl aren’t actually all that good at the game (despite most ppl still winning) and so a character like hood allows you to take advantage of that. added to a low ap team, hood can make teams even more “guerrilla.”

sentry/thor/other colors (strike tiles if possible) - sentry thor is a strong combo and if the 3rd is good, probably the best 1-2 punch atm. High hp, high damage, sentry has a very high “chance” rating due to his green and sentry’s red, when used instead of thor’s, can be pretty painful. issue, is that sentry likes to use his yellow..not a great move against a live opponent,…and more importantly loses thor out on his “best in class” yellow. add in someone like dakan or punisher and you have a solid team with good hp, a lot of damage, and some solid guerilla warfare making this team a mix of being an above avg team in all 3 categories. fury might be a good 3rd too, but it will be predicated on just how good his yellow is/is used by the machine. Fury’s moves are a little too high ap to be incredibly effective every match, but he does come with above avg hp, a nice complementary color swathe, and good “chance” moves that can wipe out a team if the higher ap requirements are met. If his yellow ends up being good then this could be the gold standard as long as the machine uses the yellow well (which it probably won’t).

there are others, but those are the only ones I am going to mention as I don’t want to water down the list with similar but slightly weaker permutations. and also, my message is already long.

tl;dr - Lt+anyone is a solid team. Senty+lt+a good compliment (preferrably with strike tiles) is probably the best def team atm. Fury could team with sentry/lt and be the best team depending on just what his yellow does and if the machine uses it well. Dakan/patch/hulk is a pretty annoying team as well.

Good post, but I disagree about LT+sentry synergy. For sentry you want the green to go up as soon (and as often) as possible, which means not having another green character to mess with it, which is why the hood might be nice, but probably not as much of a deterrent against the zombie hordes. Unfortunately, the only high health char without green is BP, who would take away sentry’s good yellow with his crappy one

The one i run my sim with(and the reason i stopped developement on super daken) is Super Thor/BP/Cmags. Rainbow team with all covers covered, slight conflict with yellow but the big big attacks(call of the storm, translocation, rage of the panther) are no conflict at all, has a ton of HP between all of them and 3 different high damage attacks to worry about.

That’s the exact same team I run. Huge attacks on Green, Purple and Black, and good attacks on Red and Yellow. A lot of health to chew through as well. It’s not the ultimate defensive team IMO, but it’s certainly the best I can put out with my current roster.

This is exactly what I do, you just need to save two attacks (plus all the tile damage done to him before) and he is dead without triggering any anger. With Patch and Sentry he can be killed with just one attack (!!!), so it is even worse. And when you have LThor with 8000+, Sentry with 8000+, Patch and Daken with regen, BP 7000+, Hulk’s difference in hp is not that much. I tell you if I see a LThor or a Sentry maybe I will skip, but if I see a Hulk I know I am gonna win without problems. Hulk was great BEFORE all these new monsters were released. I think any player with 141 lvl characters will not hesitate in attacking a Hulk.

LT and BP doesn’t work well together. Of course things change a lot with Sentry, Sentry’s yellow is cheaper (and better of course) than BP’s, so in general AI should trigger Sentry’s and not BP’s. But I have not played Sentry with (or against) BP yet so I can’t confirm, maybe AI thinks it is better to not harm your own characters and triggers BP’s instead of Sentry’s.

Hulk is just big, not really scary. A solid 2* team can down a 141 Hulk if you run an OBW. Match damage may hurt a little but if you keep OBW out of the way of Clap and Smash, you’re fine. Just pop powers and hit AGD last and you’re fine. I’m honestly more worried about just about everyone else over Hulk.

Defense game would change drastically if they didn’t allow you to pick the enemy and it dynamically switched based on color matched just like your own team Hulk could be scary then if the AI was able to toss him in front from the start.

To be honest, there is no good defensive team until CMag is fix. Cause no matter what team i put out i ll always lose to anyone and everyone using Cmag.

You just dont lose with CMags. If you have a really strong defensive team at highly level, the chance is the other guys will have a Cmag and he will hit you everytime you have high enough score.

I think a good team overall is Hood/LThor/Nick Fury considering Cmag will get rebalance.

In the Hood tournament If I see a team composed of a 141 Sentry, 141 Daken and 212 Hood I press skiiiiip. It’s not worth the risk (and i have seen a bunch of them already :S)

To the people who don’t mind facing Hulk, are any of you using LD? Even if I’m trying to hoard AP, I’m going to end up matching some greens, either accidentally or by necessity, and that’s when all hell breaks loose. And god forbid I get a “lucky” cascade…

A maxed hulk can take up to 489 damage without triggering anger, so you can have at least a small handful of laken strikes out. And if you’re still triggering anger with just matches, you can match them or use the blue to reduce them

Good in theory, but green matches seem to happen way more than blue matches, which means Daken’s blue can’t keep up with clearing the strike tiles… at least not for me.

Even if you’re using Daken, you don’t have to (and shouldn’t) attack Hulk first, and especially not when your match damage exceeds the threshold for Anger.

And if for some reason you pile up 500 damage match 3s with no blue AP and Hulk is the only person left and I got no AP consuming moves to use, I’ll still take my chances.

Like I said, you have almost 500 damage before it triggers. You only get like 200 from a match 3 on the strongest color, so you can get like 5 before you trigger it, which is a pretty average amount. Even with only 3 blue, you’re eating up 3 strikes with a cast, and I almost never have 8 strikes out without them getting matched away

defensive combos i think need overlap actually. Since the offense always has an advantage, its in your best interest to assume that one character is going to die fast enough that he won’t do too much…and overlap makes it harder to select who to attack next. That is the reason hood is good. Even if he is ko-ed by turn 4-5 he will likely have stolen a few ap, which is more than a lot of defensive characters with only 1k more hp than he can say they did. Thor and sentry overlap, but both have amazing greens (the kind of overlap you want) and due to sentry’s green being low cost, you will likely attack him first over thor which means there is a higher likelihood that thor gets his yellow as opposed to sentry using his (sentry yellow can be great if the machine hits a nice cascade the next turn). Like i said though, they need a solid character to cover 1-3 more colors though, otherwise its too easy to guard against green/yellow. If thor is the last character you kill on a team it means one of 2 things: either your team is deadly, or your other two characters are low hp. sentry/thor/comp. color is the former.

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I’d have to agree with the hulk eaters out there. He may be the reason some people skip you in PVP but think about this - With hulk on your team, only people who know they can whoop your team with their eyes closed will attack you and so you net 0 defensive wins. Without hulk, people who arent certain will still try to attack you and you will then net some defensive wins.
Hulk was my second 141 and pretty much redundant as soon as I had other 3*'s I could use instead of him.
I love to use the hood but he he stops you using BP in the race for black. Currently im using LT & CMags a lot which is a mixed bag of wins/losses on defense but normally use a team with hood in as people underestimate his power and then lose because of this.
If your opponent is using CMags - game over. If your opponent is using sentry with Laken - Game over. This list could go on but my point is that in my experience big HP does not do any better on defense than good support with a damage dealer.

There are 6 names (storm could become the 7th name IMO, the constant cascades can end a team but the issue is she has the same colors as most of the cast you see below anyway - paired with hood or panther… yeah I might skip that.)

Sentry
Daken
Hulk
Pather
Hood
Thor

They all have advantages and disadvantages and its going to depend on the players team on if they will skip heavy HP or a stealing team. I for one prefer to fight a Daken over all of those listed. I can take him out easier than a Lazy Thor. One purple from Mag Ices a Daken or Hood. If the board falls right with blues for mag too he can take out low HP characters without much draw back from Hood or Daken. Daken doesnt get to regen and hood doesnt get to steal if you take multiple turns in a row.

Sentry is the best D character right now no question. Most of us dont have him at 141 but if you do you are already using him over an option like Thor.

HP scare me the most generally. Not because teams are unbeatable. But because it takes a while and I might get hit during that time. IMO HP are King. Though I can see Panther or Thor over Hulks massive HP if you want the better offense for the chance to get some wins. If I had a 141 Hulk though I would hesitate pairing him with Panther over Thor. But I still hit a Daken over a L Thor when I’m playing. Its just easier for my team to deal with him.

I got 5 wins on offense last night with Thor and Panther tanking with a lvl 23 storm.

I was thinking, if you have spidey with 5 in purple and falcon also with 5 in purple plus a token damage dealer (LT or Sentry) you would have quite a strong defensive team… Matching purple makes spidey lay out shield tiles and then when you have the AP falcon says “hey why have another gazillion of those defense tiles just in case someone actually wanted to do you some damage” In the mean time you damage dealer is free to mop up the floor… Dont have any purple for spidey so cant test this team out but would be interesting if anyone else can and let me know how it goes? Could even throw Shieldbro in there for extra shield tiles and big damage?