The Four Horsemen of the Apocalypse are nearly assembled for this year’s anniversary with Death (First Horsemen) 5-Star preparing to make his arrival in MARVEL Puzzle Quest. With War, Famine, and Pestilence already in-game, Death will complete Apocalypse’s Horsemen… and their reunion may be setting something much bigger into motion.
Here’s what you can expect from the final Horseman, bringing the sense that once Death has arrived, the end is never far behind.
Health & Match Damage
Feeder Flow
Abilities
Ability: Scarab’s Gaze
Color: Blue
AP Cost: 7
Look upon the last face all life sees. Select and create 1 Blue strength 412 Strike tile(s).
Double the strength of Blue, Red or Black tiles converted. Stun the target for 1 turn for each converted Yellow, Green or Purple tile. Deal 1427 Damage.
Ability: Bone of Amduat
Color: Red
AP Cost: 8
Death is a gift unmade. Bones wait a lifetime to exist. Select and destroy 1 tile(s) (destroyed tiles do not gain AP). Deal 2605 damage, plus an additional 601 for every SAP tile destroyed.
(PASSIVE) Death draws from the life force around him, reducing incoming damage to himself by 5% for every friendly SAP tile, up to a max of 3 tiles.
Ability: Eye of Death
Color: Black
AP Cost: 10
Tired of this dance, look upon the last face all life sees. If none exist, create a friendly 14-turn Black Scarab’s Eye of Death Repeater tile. Otherwise, reduce the tile’s timer by 1 turn(s). On tile creation, target the enemy in front. On tile completion, down that targeted enemy. If the tile is destroyed in any way, recreate it with +1 additional turn(s).
(PASSIVE) Every time a friendly Blue, Red or Black ability is used, reduce the friendly Scarab’s Eye of Death tile’s timer by 1.
*All character abilities are subject to change.













