Since they changed the system, I figured I would give a final report of the numbers I got from SHIELD Intercepts - I honestly think I have enough here to get an idea of the real percentages. This will give a good baseline for what they changed in chance of drop and rewards.
This data was culled from every day from 11/21 until yesterday, 1/4. I excluded previous days since my collection was a bit spotty, and I now have enough past that date to be confident of the percentages (at least to an extent - some rewards like the 100HP and 1CP are so infrequent it’s hard to say how often they really come up.)
In general, I played 27 to 66 clears in a day (varied by how much time I had, mostly,) and got, on average, 11.27 rewards per day. My lowest numbers were two 8s, my highest were one 15 and two 14s, most days were 11 or 12.
As far as how the rewards dropped, it was clearly based on how many rewards you got. It’s really hard to say what the exact chances are, but one thing is clear - after 7 or 8 the chance drops, and after 9 or 10 the chance drops to very low. I honestly do not know if it is even possible to get 20, considering the very low chance for a drop after 10 and how many PVE clears you can possibly get.
Anyway, here are the actual rewards:
Reward ---- Count ---- %
250 Iso ---- 192 — 37.87%
1000 Iso — 113 — 22.29%
2000 Iso — 35 ---- 6.90%
10 HP ------ 48 ---- 9.47%
25 HP ------ 58 ---- 11.44%
100 HP ----- 2 ----- 0.39%
1 CP ------- 11 ---- 2.17%
Heroic Tkn - 48 ---- 9.47% Total Rewards - 507
Hope you all find this useful, at least from a historical perspective. We’ll see how the new numbers shape up - I’ll post my findings on that in a week or so…
Well, I got 2 out of over 500 rewards, so the % is probably somewhere around .5 - though with a chance that low it’s hard to tell (it could be even lower, it could be slightly higher.) So we’re probably talking about 1 in 250 at best…
Yeah, I found that interesting too. For the longest time the two numbers were relatively even, then the 100 HP pulled out ahead. The odds aren’t that much different, just %2 apart, so they could well be the same and I got lucky.
We’ll see how the new system shapes up. So far the numbers are all over the place, which is similar to the old, actually. I suspect they changed 250 Iso to 500 and added Elite tokens, otherwise kept the odds similar to the old. I also suspect they’ve made the “after ten rewards” odds better, but it’s really hard to tell as both yesterday and today I didn’t do that many clears of PVE.