Someone pointed out in another thread that if you go to the main Simulator Basic bracket on the two missions that unlock the normal/hard mode, you can get an idea of what your personal scaling is, since this mission can only be beaten once so you can assume whatever impact the community has must be constant. Out of curiousity, what’s everyone personal scaling at?
Hmm, I didn’t even use Spiderman very much on the R1, but I got the 500 iso 8 reward from every node in R1 and at least half of my nodes had the green check mark.
I’m guessing the intro mission is supposed to be easy so it’s likely to have a lower level than your actual missions, but it certainly gives you a good idea of what your general scaling is.
Seems like scaling values are all over the place so far.
That’s why I expected mine to skyrocket for the round…I was pretty heavy on the Spidey use in the waning hours of the last round. I doubt it will matter much, I’m sure most of these missions will ramp in difficulty by tomorrow.
I’m not even sure how to personally view it anymore. It’s not a complaint, I don’t mind going up against high level opponents. I am sure this is the case for most of you on here, Twysta I assume you have a very solid roster which makes most missions beatable…but it just sucks to have them straight out of the gate.
Yeah, and I don’t even mean just recently. I’m going to drive Spidey in to the ground before they make him more fun and that’s what I’ve been doing this whole time for every single pve since scaling began. I’ve seen levels 230s plenty of times (even for a whole event or two) but not recently. The only matches in the sim in which I’ve left with any health loss are ones where I can’t use him or Doom’s demons got out of control and offed everyone before I could heal (maybe two or three times).