For once, I guess the devs should be able to enjoy peace on the forums after the effort they made.
In my opinion the 10 Health Packs is the greatest move they’ve done in the game.
Changing the very basics of the game (since Day 1) so quickly (we complained about the Health Packs only recently) MEANS A LOT, and should be taken as such.
It’s still not enough to make me change my mind (waiting on the changes in scaling), but I DO appreciate the gesture.
Very much enjoying the changes! The health pack increase gives me more time to play on my main device, and i can retire my tablet account. It was nice to wake up and do my DDQ then see i still had 9 health packs left… look, PVE time and a couple shield sim battles!
The health pack change is fantastic for those of us with limited playtime. I could sometimes only make it 2-3 matches before; this extends that considerably. For people who can play whenever they want, they might see it as a negative, but it’s a huge plus for me.
I have more time and I think it’s good for me too. Especially with trying to get to 1000 points in High Stakes. Blade is a bamf. Fully buffed he’s the baddest mother ever. Two packs per match is the norm for me.
They announced 10x Health packs. I thought “Fantastic! At last! Something the community has wanted for some time. No-one will complain about that!”
First message I see on the board is asking to remove the 10x health packs. I clicked on it thinking it would be hilarious sattire, but…no! It was legit!
Yeah, well, some people seem to have nothing to do other than complain. I swear if you gave them a million bucks cash, they’d complain that they wanted it in gold bullion.
My funds are a little tight right now but as soon as there is a sale on hp I will be purchasing some to show my support. This game has provided me with endless hours of entertainment for over a year and continues to on a daily basis. Things were looking a little shaky particularly after the 4Thor and Xforce nerf but everything seems to be heading in a better direction now.
I agree this is one of the best changes as I have limited time to play. I can now play until I run out of time on my lunch break at work instead of until I run out of health packs.
I see so much negativity on the boards since the XF nerd that I can’t stomach most threads post the 3rd response but I think there is finally time for some happy posts.
I love:
Daily Deadpool Quest
The points increase in PVP/ SIM
The 2* Magneto nerf/buff
10 health packs
Weekly buffed characters
I woke up this morning, played a few games, went to work, played a lot more games and came on the forum and found a positive thread. Feels like a good day to me. Everyone has their opinion and some will hate this change to but this past week has been the best so far for me.
I worry a bit about the possible increased amount of time I’ll have to play to place well in PvE
In PvP I don’t care, I just go for progressions and I think it could in fact help us see some different teams as players aren’t so worried about getting the featured hero damaged.
But even if I do turn out not to like it, this is not a huge “freak out about it” issue imo
Agreed w/ OP’s sentiments generally. The 10 heal pack addition means log in every 6 hours, rather than 4 to maximize the freebie heals. Worked great for me grinding the last sub in carnage event. Definitely going to rely on the 10 to make my push in blade pvp.
I very much appreciate the 10 packs (they allowed me to get 1k in Blade’s PVP in one less hop), but I genuinely believe that the best change in the previous month was the establishment of the weekly buffed characters. It really put the “Puzzle” back in MPQ. It’s really fun trying to figure out the best possible teams with the buffed characters, or the team that can more effciently beat the best buffed teams which are the ones that you’ll see the most. Since featured PVP characters rotate differently than weekly buffs, that means that from now on, no two PVPs with the same featured character will play the same. For example, next time we have a Blade PVP, the absence of a buffed Hulk + Cap Marvel plus the presence of whomever is buffed then, will make a very different meta than the one we just had.
I have to say, this is the best week of MPQ in a while. Thanks to the 10 health pack stash, I was able to extend my PvP push and hit 1k on just one hop. Thanks to the scaling experiment, my first PvE clear was totally pleasant and stress-free, and I no longer feel like the devs are persecuting me. This is exactly how you implement changes that don’t benefit one group of players at the expense of another.