Problem with quake yellow [Devs Aware]

Today I played a match in shield sim with quake/red hulk/and cyclops 4* against Jean 4*/prof x/switch. Scarlet witch was able to cast reality crush but as my quake is at 5 covers and champed I thought it would do 1 damage to my team but it did over 1400 approx to my team. Quake never got stunned with the move so surely there is something wrong there.

I ran into the exact same issue just now. I have Quake maxed and yellow at 5 covers – she should be blocking approximately 3k damage, but Switch did approximately 1400dmg to my team even though she should have done none.

Can anyone duplicate this against a team attack that does not stun?

This happened for me too, today in DP vs MPQ PVE:

  • Against the essential Fisk node, KKs green did get her green through
  • in another node the DP whale Ti did get through damage
  • in the black panther node, rage of the panther got through

I seem to get only 800pts damage reduced, rest goes through?!

I have also been having problems with Quake’s yellow this week. Thought I noticed it not blocking damage a day or two ago, just happened right now for sure. Playing Daily Deadpool The Big Enchilada, a Tommy Gun Countdown tile went off, and I got hit for almost full damage. I checked the Muscle’s power description, and the Tommy Gun should have taken 984 dmg from all. 2 threaten strike tiles out for 394 dmg each for a total of 1772 dmg. My Quake is lvl 270 with 5 Yellows and should have protected the team for up to 3394 dmg, so the result should have been 1 dmg to all, but I think I took around 1500 dmg to all, almost the full amount.

I experienced this yesterday against both Scarlet Witch and Kamala Khan. It appeared as if I was getting some minimal damage reduction, but definitely not the full amount. I wonder if the bug that is making increasing power costs act is if they are 1 cover is also effecting this somehow? If I remember correctly the damage that was reduced for me was around 800 (currently she would reduce damage by 817 at 1 cover). I’ll try and reproduce and record it

This seems to be the case, and is also (anecdotally) affecting BSSM spider-man’s passive.

Hi guys,

Same problem here. I’m getting full damage against any character that have hability to damage all team. Ps: My Quake yellow hability is 5.

Documented it:
https://youtu.be/5NdcBsllrsg

I double checked, and it’s reducing the damage by 817, which is what my Quake would reduce it by at 1 cover. Hopefully it’s tied to the increasing ability costs bug and gets fixed in R118

Hey Everyone. While I can’t verify whether it has anything to do with the current ability cost issue, the development team’s database does contain a bug report regarding Quake not completely reducing damage, so rest assured that they are in fact working on it.

Good to know they are working on it, as have had the same thing happen to me 3 times now against different foes