I agree. I also think it is so weird that I was writing a long post about how it seems the developers are actively making it harder for us to finish fives (quicker releases, less resources, no more pop up stores, less frequent feeders); and as I’m writing it, this news pops up. Terrible.
Isn’t 200 HP usually the “daily deal” price? You’re never going to get 250 daily deals out of this store, so you’d need to look at the non discounted cost if you’re pulling singles. But if you’re pulling so many tokens, it’ll be cheaper to pull 10- or 40-packs, which also have better odds.
If your goal is to get one Prof X cover, the 1:166 odds mean you’d need to pull 115 tokens to have a 50% chance of success. It’s not 83 pulls, since the odds for each pull are independent and its also possible that you could receive multiple Prof X covers in those pulls. You could reasonably make these pulls through three 40-packs bought at the daily deal price. You could even do this twice for the duration of the store.
To reach the 50% mark with a regular legendary token release store, you’d need 14 pulls, or 350 CP. So I guess the question is whether you value the HP cost of three 40 packs higher than 350 CP or not.
Also keep in mind that Prof X will presumably be in legendary tokens on the 6th September. Getting the character now will likely only give you an advantage for the one story event.
Not that I disagree at all with your post but what exactly are you gonna spend that on otherwise? Seems like the Dev’s have noticed all these players with vast stashes of HP to hand and this store is the answer in the form of attempting to deplete said HP reserves.
It seems like a pretty terrible deal to somebody like me who has 7.5k HP but seems ideal for somebody like you with HP to burn and little to do with it (especially as I remember you saying you don’t care about 4* either)?
If this turns off the very HP rich vets then I am scratching my head as to who it is aimed at?
As for Prof X - somebody mentioned his power being like Lockjaw but it seems to be more like Green Goblin’s purple as it isn’t board majority dependent and each colour has a different effect.
As for the colours, I get they line up with the X-Men in questions powers…except blue. Sure 4* Cyclops does have a blue power but it doesn’t operate in the way this power does - would it have maybe been better to have Iceman and a stun?
So would you feel different if if they changed regular store tokens into vaults with a million items? You see everything you could possibly get so it’s very transparent but the chances to get what you really want are small. To me that’s how the normal tokens work, only I actually have a shot at bonus heros too.
Normal tokens most certainly do NOT work that way. In a vault, once a cover has been picked, that cover cannot be picked again (unless vault is reset). Thus, once I have picked a 2* Moonstone , for example, that same 2* Moonstone cannot be chosen again. This increases the odds of my next pick to get the item I really want.
In tokens, there is no “removal” of a cover from a pool. In theory, I could get 178 2* Moonstones in a row. My odds of getting what I want never, ever, ever improves.
Tokens vs Vault are vastly different as far as odds go. Whether they are worth it or not may be personal preference, but from a statistics theory at least with vaults, you eventually can get enough resources to get what you want. With tokens, the odds are always the same.
You aren’t looking forward to a likely .0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001% of pulling a cover for him? Guess they haven’t been conditioning us to terrible odds enough, quick add more dilution!