Hey all, just sharing some random tips, as well as some mathing of node clears. I recently applied these principles to win a fairly competitive bracket in the most recent PvE.
TL;DR: If you want to maximize points in a highly competitive PvE, then do your final grind low-to-high.
General Tips:
- Ask yourself if you really want to do the PvE. It’s pretty brutal. Are you really, really sure?
- Utilize bracket threads (like this) to enter fresh brackets in order to maximize your chance to win.
- If you decide to spend HP, spend it on +3 all AP boosts rather than health packs. Wipes are very HP-expensive.
- Sub leads are absolutely crucial to maximizing your placement. If you enter a late fresh bracket near the end of the sub, grind it AS FAST AS POSSIBLE (if you’ve decided to spend HP, this is a good time to use it). (In my case, the last Florida node of The Hunt was open for about 80 minutes and I netted myself 17k points and roughly a 2k lead, essentially winning my bracket right there.)
Optimal node clear order
Captain Obvious says, “When a node is refreshing, it is generating points at a percentage of its full value. When a node is full, it stops generating points.”
Practically, this means two things:
- If nodes are full (not generating points), clear highest point value nodes first to start generating higher point values sooner.
- If all nodes are refreshing, clear nodes from lowest point value to highest to maximize high percentages on high point value nodes.
Example: Final clear for a two-node sub.
Assumptions:
- Points generate in the node while you clear it. However, even if point generation freezes in the currently played node, it actually does not change the overall result.
- A clear will cut 1/4th of the node’s point totals (currently in actual PvE it is 1/6th)
Node A: 400 points. Four consecutive clears will result in 400 + 304 + 208 + 112 = 1024 points (4 extra points generated during each clear).
Node B: 1000 points. Four consecutive clears will result in 1000 + 760 + 520 + 280 = 2560 points (10 extra points generated during each clear).
Eight-node clear example point totals
- BAAAABBB = 3704 points (1000 + 400 + 304 + 208 + 112 + 800 + 560 + 320)
- ABAAABBB = 3686 points (400 + 1000 + 308 + 212 + 116 + 790 + 550 + 310)
- BABBBAAA = 3650 points (1000 + 400 + 770 + 530 + 290 + 316 + 220 + 124)
- ABBBBAAA = 3632 points (400 + 1000 + 760 + 520 + 280 + 320 + 224 + 128)
- AAAABBBB = 3584 points (400 + 304 + 208 + 112 + 1000 + 760 + 520 + 280)
- BBBBAAAA = 3584 points (1000 + 760 + 520 + 280 + 400 + 304 + 208 + 112)
BAAAABBB wins; B is cleared first to maximize initial point generation, then A is fully cleared to allow B to generate points as long as possible. If A and B were both refreshing, it is always optimal to clear A to one point before doing so for B.
Random thoughts and opinions on the recent PvE event
- T50 alliance 4* covers is a logistical nightmare for alliance commanders. Even if they refuse to change personal 4* placement rewards, they should at least change alliance rewards to T100 so alliances can stay together.
- I grinded every node in Savage Lands down to 1 point each for my final clear, with a primary team of 219 X-Force, 219 4hor, 53 Iron Fist/GSBW, using +3 all AP boosts for the hardest node. I bought a single five-pack of health packs that I ended up using 2 of.
- I reiterate my support for removing AP boosts from the game. They are way too unfair of an advantage, especially for someone like Iron Fist.
- XF/GT/IF is an utterly insane PvE team. I came in expecting to use a large number of health packs for my final grind but they mostly just destroyed everything over and over again. Frankly, I think 4hor and IF deserve their nerfs.