Problem:
- Knowledge of the in game systems and bracket structure allows players to ‘meta-game’ events and receive maximum rewards for minimum effort relative to other players.
- Rewards in PvE quickly feel meaningless and self-defeating once the 4 node rewards have been awarded.
Proposed Solution:
- Remove all timers from nodes
- Make all point values of nodes consistent
- Each repeated attack on a node increases the level of the A.I by a set amount (determined by the devs based on the difficulty of that node).
- Refresh the rewards as you progress through the event
Examples to Illustrate:
PvE (easy node) Analyst + Soldier + Lieutenant:
1st time against AI: Reward is 100 points - Level 40
2nd time against AI: Reward is 100 points - Level 60
3rd time against AI: Reward is 100 points - Level 80
4th time against AI: Reward is 100 points - Level 100
5th time against AI: Reward is 100 points - Level 120
so on and so fourth forever…
PvE (hard node) Daken + Bullseye + Sentry:
1st time against AI: Reward is 300 points - Level 60
2nd time against AI: Reward is 300 points - Level 75
3rd time against AI: Reward is 300 points - Level 90
4th time against AI: Reward is 300 points - Level 105
5th time against AI: Reward is 300 points - Level 120
so on and so fourth forever…
Benefits of this Change:
- PvE is no longer about playing the meta-game but rather about who earned the most points playing at whatever pace they felt comfortable over the course of the event.
- There is a feeling of natural progression. Matches always get tougher as you work towards the best score possible.
- Rewards must always be present for the effort put into it. (explained below)
Rewards:
Make it so rewards are always present with each victory. No more burnout or self defeat after the 4 node rewards have been earned. How this is executed is completely up to the devs as there are tons of ways to accomplish this. A couple of simple solutions…
- Fixed rewards based on node type.
- Easy nodes reward a flat 100 ISO every time
- Moderate difficulty nodes reward a flat 150 ISO every time
- Hard nodes reward a flat 200 ISO every time
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Maintain existing node reward system but simply ‘refresh’ all 4 node rewards once they’ve all been earned
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Implement same reward system we see in PvP per node